"""
System commands
"""
import code
import traceback
import os
import io
import datetime
import sys
import django
import twisted
import time
from django.conf import settings
from django.core.paginator import Paginator
from evennia.server.sessionhandler import SESSIONS
from evennia.scripts.models import ScriptDB
from evennia.objects.models import ObjectDB
from evennia.accounts.models import AccountDB
from evennia.utils import logger, utils, gametime, create, search
from evennia.utils.eveditor import EvEditor
from evennia.utils.evtable import EvTable
from evennia.utils.evmore import EvMore
from evennia.utils.utils import crop, class_from_module
COMMAND_DEFAULT_CLASS = class_from_module(settings.COMMAND_DEFAULT_CLASS)
# delayed imports
_RESOURCE = None
_IDMAPPER = None
# limit symbol import for API
__all__ = (
"CmdReload",
"CmdReset",
"CmdShutdown",
"CmdPy",
"CmdScripts",
"CmdObjects",
"CmdService",
"CmdAbout",
"CmdTime",
"CmdServerLoad",
"CmdAccounts",
"CmdTickers"
)
[docs]class CmdReload(COMMAND_DEFAULT_CLASS):
"""
reload the server
Usage:
reload [reason]
This restarts the server. The Portal is not
affected. Non-persistent scripts will survive a reload (use
reset to purge) and at_reload() hooks will be called.
"""
key = "reload"
aliases = ["restart"]
locks = "cmd:perm(reload) or perm(Developer)"
help_category = "System"
[docs] def func(self):
"""
Reload the system.
"""
reason = ""
if self.args:
reason = "(Reason: %s) " % self.args.rstrip(".")
SESSIONS.announce_all(" Server restart initiated %s..." % reason)
SESSIONS.portal_restart_server()
[docs]class CmdReset(COMMAND_DEFAULT_CLASS):
"""
reset and reboot the server
Usage:
reset
Notes:
For normal updating you are recommended to use reload rather
than this command. Use shutdown for a complete stop of
everything.
This emulates a cold reboot of the Server component of Evennia.
The difference to shutdown is that the Server will auto-reboot
and that it does not affect the Portal, so no users will be
disconnected. Contrary to reload however, all shutdown hooks will
be called and any non-database saved scripts, ndb-attributes,
cmdsets etc will be wiped.
"""
key = "reset"
aliases = ["reboot"]
locks = "cmd:perm(reload) or perm(Developer)"
help_category = "System"
[docs] def func(self):
"""
Reload the system.
"""
SESSIONS.announce_all(" Server resetting/restarting ...")
SESSIONS.portal_reset_server()
[docs]class CmdShutdown(COMMAND_DEFAULT_CLASS):
"""
stop the server completely
Usage:
shutdown [announcement]
Gracefully shut down both Server and Portal.
"""
key = "shutdown"
locks = "cmd:perm(shutdown) or perm(Developer)"
help_category = "System"
[docs] def func(self):
"""Define function"""
# Only allow shutdown if caller has session
if not self.caller.sessions.get():
return
self.msg("Shutting down server ...")
announcement = "\nServer is being SHUT DOWN!\n"
if self.args:
announcement += "%s\n" % self.args
logger.log_info("Server shutdown by %s." % self.caller.name)
SESSIONS.announce_all(announcement)
SESSIONS.portal_shutdown()
def _py_load(caller):
return ""
def _py_code(caller, buf):
"""
Execute the buffer.
"""
measure_time = caller.db._py_measure_time
client_raw = caller.db._py_clientraw
string = "Executing code%s ..." % (" (measure timing)" if measure_time else "")
caller.msg(string)
_run_code_snippet(
caller, buf, mode="exec", measure_time=measure_time, client_raw=client_raw, show_input=False
)
return True
def _py_quit(caller):
del caller.db._py_measure_time
caller.msg("Exited the code editor.")
def _run_code_snippet(
caller, pycode, mode="eval", measure_time=False, client_raw=False, show_input=True
):
"""
Run code and try to display information to the caller.
Args:
caller (Object): The caller.
pycode (str): The Python code to run.
measure_time (bool, optional): Should we measure the time of execution?
client_raw (bool, optional): Should we turn off all client-specific escaping?
show_input (bookl, optional): Should we display the input?
"""
# Try to retrieve the session
session = caller
if hasattr(caller, "sessions"):
sessions = caller.sessions.all()
available_vars = evennia_local_vars(caller)
if show_input:
for session in sessions:
try:
caller.msg(">>> %s" % pycode, session=session, options={"raw": True})
except TypeError:
caller.msg(">>> %s" % pycode, options={"raw": True})
try:
# reroute standard output to game client console
old_stdout = sys.stdout
old_stderr = sys.stderr
class FakeStd:
def __init__(self, caller):
self.caller = caller
def write(self, string):
self.caller.msg(string.rsplit("\n", 1)[0])
fake_std = FakeStd(caller)
sys.stdout = fake_std
sys.stderr = fake_std
try:
pycode_compiled = compile(pycode, "", mode)
except Exception:
mode = "exec"
pycode_compiled = compile(pycode, "", mode)
duration = ""
if measure_time:
t0 = time.time()
ret = eval(pycode_compiled, {}, available_vars)
t1 = time.time()
duration = " (runtime ~ %.4f ms)" % ((t1 - t0) * 1000)
caller.msg(duration)
else:
ret = eval(pycode_compiled, {}, available_vars)
except Exception:
errlist = traceback.format_exc().split("\n")
if len(errlist) > 4:
errlist = errlist[4:]
ret = "\n".join("%s" % line for line in errlist if line)
finally:
# return to old stdout
sys.stdout = old_stdout
sys.stderr = old_stderr
if ret is None:
return
elif isinstance(ret, tuple):
# we must convert here to allow msg to pass it (a tuple is confused
# with a outputfunc structure)
ret = str(ret)
for session in sessions:
try:
caller.msg(ret, session=session, options={"raw": True, "client_raw": client_raw})
except TypeError:
caller.msg(ret, options={"raw": True, "client_raw": client_raw})
def evennia_local_vars(caller):
"""Return Evennia local variables usable in the py command as a dictionary."""
import evennia
return {
"self": caller,
"me": caller,
"here": getattr(caller, "location", None),
"evennia": evennia,
"ev": evennia,
"inherits_from": utils.inherits_from,
}
class EvenniaPythonConsole(code.InteractiveConsole):
"""Evennia wrapper around a Python interactive console."""
def __init__(self, caller):
super().__init__(evennia_local_vars(caller))
self.caller = caller
def write(self, string):
"""Don't send to stderr, send to self.caller."""
self.caller.msg(string)
def push(self, line):
"""Push some code, whether complete or not."""
old_stdout = sys.stdout
old_stderr = sys.stderr
class FakeStd:
def __init__(self, caller):
self.caller = caller
def write(self, string):
self.caller.msg(string.split("\n", 1)[0])
fake_std = FakeStd(self.caller)
sys.stdout = fake_std
sys.stderr = fake_std
result = None
try:
result = super().push(line)
finally:
sys.stdout = old_stdout
sys.stderr = old_stderr
return result
[docs]class CmdPy(COMMAND_DEFAULT_CLASS):
"""
execute a snippet of python code
Usage:
py [cmd]
py/edit
py/time <cmd>
py/clientraw <cmd>
py/noecho
Switches:
time - output an approximate execution time for <cmd>
edit - open a code editor for multi-line code experimentation
clientraw - turn off all client-specific escaping. Note that this may
lead to different output depending on prototocol (such as angular brackets
being parsed as HTML in the webclient but not in telnet clients)
noecho - in Python console mode, turn off the input echo (e.g. if your client
does this for you already)
Without argument, open a Python console in-game. This is a full console,
accepting multi-line Python code for testing and debugging. Type `exit()` to
return to the game. If Evennia is reloaded, the console will be closed.
Enter a line of instruction after the 'py' command to execute it
immediately. Separate multiple commands by ';' or open the code editor
using the /edit switch (all lines added in editor will be executed
immediately when closing or using the execute command in the editor).
A few variables are made available for convenience in order to offer access
to the system (you can import more at execution time).
Available variables in py environment:
self, me : caller
here : caller.location
evennia : the evennia API
inherits_from(obj, parent) : check object inheritance
You can explore The evennia API from inside the game by calling
the `__doc__` property on entities:
py evennia.__doc__
py evennia.managers.__doc__
|rNote: In the wrong hands this command is a severe security risk. It
should only be accessible by trusted server admins/superusers.|n
"""
key = "py"
aliases = ["!"]
switch_options = ("time", "edit", "clientraw", "noecho")
locks = "cmd:perm(py) or perm(Developer)"
help_category = "System"
[docs] def func(self):
"""hook function"""
caller = self.caller
pycode = self.args
noecho = "noecho" in self.switches
if "edit" in self.switches:
caller.db._py_measure_time = "time" in self.switches
caller.db._py_clientraw = "clientraw" in self.switches
EvEditor(
self.caller,
loadfunc=_py_load,
savefunc=_py_code,
quitfunc=_py_quit,
key="Python exec: :w or :!",
persistent=True,
codefunc=_py_code,
)
return
if not pycode:
# Run in interactive mode
console = EvenniaPythonConsole(self.caller)
banner = (
"|gEvennia Interactive Python mode{echomode}\n"
"Python {version} on {platform}".format(
echomode=" (no echoing of prompts)" if noecho else "",
version=sys.version,
platform=sys.platform,
)
)
self.msg(banner)
line = ""
main_prompt = "|x[py mode - quit() to exit]|n"
prompt = main_prompt
while line.lower() not in ("exit", "exit()"):
try:
line = yield (prompt)
if noecho:
prompt = "..." if console.push(line) else main_prompt
else:
prompt = line if console.push(line) else f"{line}\n{main_prompt}"
except SystemExit:
break
self.msg("|gClosing the Python console.|n")
return
_run_code_snippet(
caller,
self.args,
measure_time="time" in self.switches,
client_raw="clientraw" in self.switches,
)
class ScriptEvMore(EvMore):
"""
Listing 1000+ Scripts can be very slow and memory-consuming. So
we use this custom EvMore child to build en EvTable only for
each page of the list.
"""
def init_pages(self, scripts):
"""Prepare the script list pagination"""
script_pages = Paginator(scripts, max(1, int(self.height / 2)))
super().init_pages(script_pages)
def page_formatter(self, scripts):
"""Takes a page of scripts and formats the output
into an EvTable."""
if not scripts:
return "<No scripts>"
table = EvTable(
"|wdbref|n",
"|wobj|n",
"|wkey|n",
"|wintval|n",
"|wnext|n",
"|wrept|n",
"|wdb",
"|wtypeclass|n",
"|wdesc|n",
align="r",
border="tablecols",
width=self.width,
)
for script in scripts:
nextrep = script.time_until_next_repeat()
if nextrep is None:
nextrep = "PAUSED" if script.db._paused_time else "--"
else:
nextrep = "%ss" % nextrep
maxrepeat = script.repeats
remaining = script.remaining_repeats() or 0
if maxrepeat:
rept = "%i/%i" % (maxrepeat - remaining, maxrepeat)
else:
rept = "-/-"
table.add_row(
script.id,
f"{script.obj.key}({script.obj.dbref})"
if (hasattr(script, "obj") and script.obj)
else "<Global>",
script.key,
script.interval if script.interval > 0 else "--",
nextrep,
rept,
"*" if script.persistent else "-",
script.typeclass_path.rsplit(".", 1)[-1],
crop(script.desc, width=20),
)
return str(table)
[docs]class CmdScripts(COMMAND_DEFAULT_CLASS):
"""
list and manage all running scripts
Usage:
scripts[/switches] [#dbref, key, script.path or <obj>]
Switches:
start - start a script (must supply a script path)
stop - stops an existing script
kill - kills a script - without running its cleanup hooks
validate - run a validation on the script(s)
If no switches are given, this command just views all active
scripts. The argument can be either an object, at which point it
will be searched for all scripts defined on it, or a script name
or #dbref. For using the /stop switch, a unique script #dbref is
required since whole classes of scripts often have the same name.
Use script for managing commands on objects.
"""
key = "scripts"
aliases = ["globalscript", "listscripts"]
switch_options = ("start", "stop", "kill", "validate")
locks = "cmd:perm(listscripts) or perm(Admin)"
help_category = "System"
excluded_typeclass_paths = ["evennia.prototypes.prototypes.DbPrototype"]
[docs] def func(self):
"""implement method"""
caller = self.caller
args = self.args
if args:
if "start" in self.switches:
# global script-start mode
new_script = create.create_script(args)
if new_script:
caller.msg("Global script %s was started successfully." % args)
else:
caller.msg("Global script %s could not start correctly. See logs." % args)
return
# test first if this is a script match
scripts = ScriptDB.objects.get_all_scripts(key=args)
if not scripts:
# try to find an object instead.
objects = ObjectDB.objects.object_search(args)
if objects:
scripts = []
for obj in objects:
# get all scripts on the object(s)
scripts.extend(ScriptDB.objects.get_all_scripts_on_obj(obj))
else:
# we want all scripts.
scripts = ScriptDB.objects.get_all_scripts()
if not scripts:
caller.msg("No scripts are running.")
return
# filter any found scripts by tag category.
scripts = scripts.exclude(db_typeclass_path__in=self.excluded_typeclass_paths)
if not scripts:
string = "No scripts found with a key '%s', or on an object named '%s'." % (args, args)
caller.msg(string)
return
if self.switches and self.switches[0] in ("stop", "del", "delete", "kill"):
# we want to delete something
if len(scripts) == 1:
# we have a unique match!
if "kill" in self.switches:
string = "Killing script '%s'" % scripts[0].key
scripts[0].stop(kill=True)
else:
string = "Stopping script '%s'." % scripts[0].key
scripts[0].stop()
# import pdb # DEBUG
# pdb.set_trace() # DEBUG
ScriptDB.objects.validate() # just to be sure all is synced
caller.msg(string)
else:
# multiple matches.
ScriptEvMore(caller, scripts, session=self.session)
caller.msg("Multiple script matches. Please refine your search")
elif self.switches and self.switches[0] in ("validate", "valid", "val"):
# run validation on all found scripts
nr_started, nr_stopped = ScriptDB.objects.validate(scripts=scripts)
string = "Validated %s scripts. " % ScriptDB.objects.all().count()
string += "Started %s and stopped %s scripts." % (nr_started, nr_stopped)
caller.msg(string)
else:
# No stopping or validation. We just want to view things.
ScriptEvMore(caller, scripts.order_by("id"), session=self.session)
[docs]class CmdObjects(COMMAND_DEFAULT_CLASS):
"""
statistics on objects in the database
Usage:
objects [<nr>]
Gives statictics on objects in database as well as
a list of <nr> latest objects in database. If not
given, <nr> defaults to 10.
"""
key = "objects"
aliases = ["listobjects", "listobjs", "stats", "db"]
locks = "cmd:perm(listobjects) or perm(Builder)"
help_category = "System"
[docs] def func(self):
"""Implement the command"""
caller = self.caller
nlim = int(self.args) if self.args and self.args.isdigit() else 10
nobjs = ObjectDB.objects.count()
Character = class_from_module(settings.BASE_CHARACTER_TYPECLASS)
nchars = Character.objects.all_family().count()
Room = class_from_module(settings.BASE_ROOM_TYPECLASS)
nrooms = Room.objects.all_family().count()
Exit = class_from_module(settings.BASE_EXIT_TYPECLASS)
nexits = Exit.objects.all_family().count()
nother = nobjs - nchars - nrooms - nexits
nobjs = nobjs or 1 # fix zero-div error with empty database
# total object sum table
totaltable = self.styled_table(
"|wtype|n", "|wcomment|n", "|wcount|n", "|w%|n", border="table", align="l"
)
totaltable.align = "l"
totaltable.add_row(
"Characters",
"(BASE_CHARACTER_TYPECLASS + children)",
nchars,
"%.2f" % ((float(nchars) / nobjs) * 100),
)
totaltable.add_row(
"Rooms",
"(BASE_ROOM_TYPECLASS + children)",
nrooms,
"%.2f" % ((float(nrooms) / nobjs) * 100),
)
totaltable.add_row(
"Exits",
"(BASE_EXIT_TYPECLASS + children)",
nexits,
"%.2f" % ((float(nexits) / nobjs) * 100),
)
totaltable.add_row("Other", "", nother, "%.2f" % ((float(nother) / nobjs) * 100))
# typeclass table
typetable = self.styled_table(
"|wtypeclass|n", "|wcount|n", "|w%|n", border="table", align="l"
)
typetable.align = "l"
dbtotals = ObjectDB.objects.get_typeclass_totals()
for stat in dbtotals:
typetable.add_row(
stat.get("typeclass", "<error>"),
stat.get("count", -1),
"%.2f" % stat.get("percent", -1),
)
# last N table
objs = ObjectDB.objects.all().order_by("db_date_created")[max(0, nobjs - nlim) :]
latesttable = self.styled_table(
"|wcreated|n", "|wdbref|n", "|wname|n", "|wtypeclass|n", align="l", border="table"
)
latesttable.align = "l"
for obj in objs:
latesttable.add_row(
utils.datetime_format(obj.date_created), obj.dbref, obj.key, obj.path
)
string = "\n|wObject subtype totals (out of %i Objects):|n\n%s" % (nobjs, totaltable)
string += "\n|wObject typeclass distribution:|n\n%s" % typetable
string += "\n|wLast %s Objects created:|n\n%s" % (min(nobjs, nlim), latesttable)
caller.msg(string)
[docs]class CmdAccounts(COMMAND_DEFAULT_CLASS):
"""
Manage registered accounts
Usage:
accounts [nr]
accounts/delete <name or #id> [: reason]
Switches:
delete - delete an account from the server
By default, lists statistics about the Accounts registered with the game.
It will list the <nr> amount of latest registered accounts
If not given, <nr> defaults to 10.
"""
key = "accounts"
aliases = ["account", "listaccounts"]
switch_options = ("delete",)
locks = "cmd:perm(listaccounts) or perm(Admin)"
help_category = "System"
[docs] def func(self):
"""List the accounts"""
caller = self.caller
args = self.args
if "delete" in self.switches:
account = getattr(caller, "account")
if not account or not account.check_permstring("Developer"):
caller.msg("You are not allowed to delete accounts.")
return
if not args:
caller.msg("Usage: accounts/delete <name or #id> [: reason]")
return
reason = ""
if ":" in args:
args, reason = [arg.strip() for arg in args.split(":", 1)]
# We use account_search since we want to be sure to find also accounts
# that lack characters.
accounts = search.account_search(args)
if not accounts:
self.msg("Could not find an account by that name.")
return
if len(accounts) > 1:
string = "There were multiple matches:\n"
string += "\n".join(" %s %s" % (account.id, account.key) for account in accounts)
self.msg(string)
return
account = accounts.first()
if not account.access(caller, "delete"):
self.msg("You don't have the permissions to delete that account.")
return
username = account.username
# ask for confirmation
confirm = (
"It is often better to block access to an account rather than to delete it. "
"|yAre you sure you want to permanently delete "
"account '|n{}|y'|n yes/[no]?".format(username)
)
answer = yield (confirm)
if answer.lower() not in ("y", "yes"):
caller.msg("Canceled deletion.")
return
# Boot the account then delete it.
self.msg("Informing and disconnecting account ...")
string = "\nYour account '%s' is being *permanently* deleted.\n" % username
if reason:
string += " Reason given:\n '%s'" % reason
account.msg(string)
logger.log_sec(
"Account Deleted: %s (Reason: %s, Caller: %s, IP: %s)."
% (account, reason, caller, self.session.address)
)
account.delete()
self.msg("Account %s was successfully deleted." % username)
return
# No switches, default to displaying a list of accounts.
if self.args and self.args.isdigit():
nlim = int(self.args)
else:
nlim = 10
naccounts = AccountDB.objects.count()
# typeclass table
dbtotals = AccountDB.objects.object_totals()
typetable = self.styled_table(
"|wtypeclass|n", "|wcount|n", "|w%%|n", border="cells", align="l"
)
for path, count in dbtotals.items():
typetable.add_row(path, count, "%.2f" % ((float(count) / naccounts) * 100))
# last N table
plyrs = AccountDB.objects.all().order_by("db_date_created")[max(0, naccounts - nlim) :]
latesttable = self.styled_table(
"|wcreated|n", "|wdbref|n", "|wname|n", "|wtypeclass|n", border="cells", align="l"
)
for ply in plyrs:
latesttable.add_row(
utils.datetime_format(ply.date_created), ply.dbref, ply.key, ply.path
)
string = "\n|wAccount typeclass distribution:|n\n%s" % typetable
string += "\n|wLast %s Accounts created:|n\n%s" % (min(naccounts, nlim), latesttable)
caller.msg(string)
[docs]class CmdService(COMMAND_DEFAULT_CLASS):
"""
manage system services
Usage:
service[/switch] <service>
Switches:
list - shows all available services (default)
start - activates or reactivate a service
stop - stops/inactivate a service (can often be restarted)
delete - tries to permanently remove a service
Service management system. Allows for the listing,
starting, and stopping of services. If no switches
are given, services will be listed. Note that to operate on the
service you have to supply the full (green or red) name as given
in the list.
"""
key = "service"
aliases = ["services"]
switch_options = ("list", "start", "stop", "delete")
locks = "cmd:perm(service) or perm(Developer)"
help_category = "System"
[docs] def func(self):
"""Implement command"""
caller = self.caller
switches = self.switches
if switches and switches[0] not in ("list", "start", "stop", "delete"):
caller.msg("Usage: service/<list|start|stop|delete> [servicename]")
return
# get all services
service_collection = SESSIONS.server.services
if not switches or switches[0] == "list":
# Just display the list of installed services and their
# status, then exit.
table = self.styled_table(
"|wService|n (use services/start|stop|delete)", "|wstatus", align="l"
)
for service in service_collection.services:
table.add_row(service.name, service.running and "|gRunning" or "|rNot Running")
caller.msg(str(table))
return
# Get the service to start / stop
try:
service = service_collection.getServiceNamed(self.args)
except Exception:
string = "Invalid service name. This command is case-sensitive. "
string += "See service/list for valid service name (enter the full name exactly)."
caller.msg(string)
return
if switches[0] in ("stop", "delete"):
# Stopping/killing a service gracefully closes it and disconnects
# any connections (if applicable).
delmode = switches[0] == "delete"
if not service.running:
caller.msg("That service is not currently running.")
return
if service.name[:7] == "Evennia":
if delmode:
caller.msg("You cannot remove a core Evennia service (named 'Evennia*').")
return
string = ("|RYou seem to be shutting down a core Evennia "
"service (named 'Evennia*').\nNote that stopping "
"some TCP port services will *not* disconnect users "
"*already* connected on those ports, but *may* "
"instead cause spurious errors for them.\nTo safely "
"and permanently remove ports, change settings file "
"and restart the server.|n\n")
caller.msg(string)
if delmode:
service.stopService()
service_collection.removeService(service)
caller.msg("|gStopped and removed service '%s'.|n" % self.args)
else:
caller.msg(f"Stopping service '{self.args}'...")
try:
service.stopService()
except Exception as err:
caller.msg(f"|rErrors were reported when stopping this service{err}.\n"
"If there are remaining problems, try reloading "
"or rebooting the server.")
caller.msg("|g... Stopped service '%s'.|n" % self.args)
return
if switches[0] == "start":
# Attempt to start a service.
if service.running:
caller.msg("That service is already running.")
return
caller.msg(f"Starting service '{self.args}' ...")
try:
service.startService()
except Exception as err:
caller.msg(f"|rErrors were reported when starting this service{err}.\n"
"If there are remaining problems, try reloading the server, changing the "
"settings if it's a non-standard service.|n")
caller.msg("|gService started.|n")
[docs]class CmdAbout(COMMAND_DEFAULT_CLASS):
"""
show Evennia info
Usage:
about
Display info about the game engine.
"""
key = "about"
aliases = "version"
locks = "cmd:all()"
help_category = "System"
[docs] def func(self):
"""Display information about server or target"""
string = """
|cEvennia|n MU* development system
|wEvennia version|n: {version}
|wOS|n: {os}
|wPython|n: {python}
|wTwisted|n: {twisted}
|wDjango|n: {django}
|wLicence|n https://opensource.org/licenses/BSD-3-Clause
|wWeb|n http://www.evennia.com
|wIrc|n #evennia on irc.freenode.net:6667
|wForum|n http://www.evennia.com/discussions
|wMaintainer|n (2010-) Griatch (griatch AT gmail DOT com)
|wMaintainer|n (2006-10) Greg Taylor
""".format(
version=utils.get_evennia_version(),
os=os.name,
python=sys.version.split()[0],
twisted=twisted.version.short(),
django=django.get_version(),
)
self.caller.msg(string)
[docs]class CmdTime(COMMAND_DEFAULT_CLASS):
"""
show server time statistics
Usage:
time
List Server time statistics such as uptime
and the current time stamp.
"""
key = "time"
aliases = "uptime"
locks = "cmd:perm(time) or perm(Player)"
help_category = "System"
[docs] def func(self):
"""Show server time data in a table."""
table1 = self.styled_table("|wServer time", "", align="l", width=78)
table1.add_row("Current uptime", utils.time_format(gametime.uptime(), 3))
table1.add_row("Portal uptime", utils.time_format(gametime.portal_uptime(), 3))
table1.add_row("Total runtime", utils.time_format(gametime.runtime(), 2))
table1.add_row("First start", datetime.datetime.fromtimestamp(gametime.server_epoch()))
table1.add_row("Current time", datetime.datetime.now())
table1.reformat_column(0, width=30)
table2 = self.styled_table(
"|wIn-Game time",
"|wReal time x %g" % gametime.TIMEFACTOR,
align="l",
width=77,
border_top=0,
)
epochtxt = "Epoch (%s)" % ("from settings" if settings.TIME_GAME_EPOCH else "server start")
table2.add_row(epochtxt, datetime.datetime.fromtimestamp(gametime.game_epoch()))
table2.add_row("Total time passed:", utils.time_format(gametime.gametime(), 2))
table2.add_row(
"Current time ", datetime.datetime.fromtimestamp(gametime.gametime(absolute=True))
)
table2.reformat_column(0, width=30)
self.caller.msg(str(table1) + "\n" + str(table2))
[docs]class CmdServerLoad(COMMAND_DEFAULT_CLASS):
"""
show server load and memory statistics
Usage:
server[/mem]
Switches:
mem - return only a string of the current memory usage
flushmem - flush the idmapper cache
This command shows server load statistics and dynamic memory
usage. It also allows to flush the cache of accessed database
objects.
Some Important statistics in the table:
|wServer load|n is an average of processor usage. It's usually
between 0 (no usage) and 1 (100% usage), but may also be
temporarily higher if your computer has multiple CPU cores.
The |wResident/Virtual memory|n displays the total memory used by
the server process.
Evennia |wcaches|n all retrieved database entities when they are
loaded by use of the idmapper functionality. This allows Evennia
to maintain the same instances of an entity and allowing
non-persistent storage schemes. The total amount of cached objects
are displayed plus a breakdown of database object types.
The |wflushmem|n switch allows to flush the object cache. Please
note that due to how Python's memory management works, releasing
caches may not show you a lower Residual/Virtual memory footprint,
the released memory will instead be re-used by the program.
"""
key = "server"
aliases = ["serverload", "serverprocess"]
switch_options = ("mem", "flushmem")
locks = "cmd:perm(list) or perm(Developer)"
help_category = "System"
[docs] def func(self):
"""Show list."""
global _IDMAPPER
if not _IDMAPPER:
from evennia.utils.idmapper import models as _IDMAPPER
if "flushmem" in self.switches:
# flush the cache
prev, _ = _IDMAPPER.cache_size()
nflushed = _IDMAPPER.flush_cache()
now, _ = _IDMAPPER.cache_size()
string = (
"The Idmapper cache freed |w{idmapper}|n database objects.\n"
"The Python garbage collector freed |w{gc}|n Python instances total."
)
self.caller.msg(string.format(idmapper=(prev - now), gc=nflushed))
return
# display active processes
os_windows = os.name == "nt"
pid = os.getpid()
if os_windows:
# Windows requires the psutil module to even get paltry
# statistics like this (it's pretty much worthless,
# unfortunately, since it's not specific to the process) /rant
try:
import psutil
has_psutil = True
except ImportError:
has_psutil = False
if has_psutil:
loadavg = psutil.cpu_percent()
_mem = psutil.virtual_memory()
rmem = _mem.used / (1000.0 * 1000)
pmem = _mem.percent
if "mem" in self.switches:
string = "Total computer memory usage: |w%g|n MB (%g%%)"
self.caller.msg(string % (rmem, pmem))
return
# Display table
loadtable = self.styled_table("property", "statistic", align="l")
loadtable.add_row("Total CPU load", "%g %%" % loadavg)
loadtable.add_row("Total computer memory usage", "%g MB (%g%%)" % (rmem, pmem))
loadtable.add_row("Process ID", "%g" % pid),
else:
loadtable = (
"Not available on Windows without 'psutil' library "
"(install with |wpip install psutil|n)."
)
else:
# Linux / BSD (OSX) - proper pid-based statistics
global _RESOURCE
if not _RESOURCE:
import resource as _RESOURCE
loadavg = os.getloadavg()[0]
rmem = (
float(os.popen("ps -p %d -o %s | tail -1" % (pid, "rss")).read()) / 1000.0
) # resident memory
vmem = (
float(os.popen("ps -p %d -o %s | tail -1" % (pid, "vsz")).read()) / 1000.0
) # virtual memory
pmem = float(
os.popen("ps -p %d -o %s | tail -1" % (pid, "%mem")).read()
) # % of resident memory to total
rusage = _RESOURCE.getrusage(_RESOURCE.RUSAGE_SELF)
if "mem" in self.switches:
string = "Memory usage: RMEM: |w%g|n MB (%g%%), VMEM (res+swap+cache): |w%g|n MB."
self.caller.msg(string % (rmem, pmem, vmem))
return
loadtable = self.styled_table("property", "statistic", align="l")
loadtable.add_row("Server load (1 min)", "%g" % loadavg)
loadtable.add_row("Process ID", "%g" % pid),
loadtable.add_row("Memory usage", "%g MB (%g%%)" % (rmem, pmem))
loadtable.add_row("Virtual address space", "")
loadtable.add_row("|x(resident+swap+caching)|n", "%g MB" % vmem)
loadtable.add_row(
"CPU time used (total)",
"%s (%gs)" % (utils.time_format(rusage.ru_utime), rusage.ru_utime),
)
loadtable.add_row(
"CPU time used (user)",
"%s (%gs)" % (utils.time_format(rusage.ru_stime), rusage.ru_stime),
)
loadtable.add_row(
"Page faults",
"%g hard, %g soft, %g swapouts"
% (rusage.ru_majflt, rusage.ru_minflt, rusage.ru_nswap),
)
loadtable.add_row(
"Disk I/O", "%g reads, %g writes" % (rusage.ru_inblock, rusage.ru_oublock)
)
loadtable.add_row("Network I/O", "%g in, %g out" % (rusage.ru_msgrcv, rusage.ru_msgsnd))
loadtable.add_row(
"Context switching",
"%g vol, %g forced, %g signals"
% (rusage.ru_nvcsw, rusage.ru_nivcsw, rusage.ru_nsignals),
)
# os-generic
string = "|wServer CPU and Memory load:|n\n%s" % loadtable
# object cache count (note that sys.getsiseof is not called so this works for pypy too.
total_num, cachedict = _IDMAPPER.cache_size()
sorted_cache = sorted(
[(key, num) for key, num in cachedict.items() if num > 0],
key=lambda tup: tup[1],
reverse=True,
)
memtable = self.styled_table("entity name", "number", "idmapper %", align="l")
for tup in sorted_cache:
memtable.add_row(tup[0], "%i" % tup[1], "%.2f" % (float(tup[1]) / total_num * 100))
string += "\n|w Entity idmapper cache:|n %i items\n%s" % (total_num, memtable)
# return to caller
self.caller.msg(string)
[docs]class CmdTickers(COMMAND_DEFAULT_CLASS):
"""
View running tickers
Usage:
tickers
Note: Tickers are created, stopped and manipulated in Python code
using the TickerHandler. This is merely a convenience function for
inspecting the current status.
"""
key = "tickers"
help_category = "System"
locks = "cmd:perm(tickers) or perm(Builder)"
[docs] def func(self):
from evennia import TICKER_HANDLER
all_subs = TICKER_HANDLER.all_display()
if not all_subs:
self.caller.msg("No tickers are currently active.")
return
table = self.styled_table("interval (s)", "object", "path/methodname", "idstring", "db")
for sub in all_subs:
table.add_row(
sub[3],
"%s%s"
% (
sub[0] or "[None]",
sub[0] and " (#%s)" % (sub[0].id if hasattr(sub[0], "id") else "") or "",
),
sub[1] if sub[1] else sub[2],
sub[4] or "[Unset]",
"*" if sub[5] else "-",
)
self.caller.msg("|wActive tickers|n:\n" + str(table))