Source code for evennia.commands.default.system

"""

System commands

"""


import code
import traceback
import os
import io
import datetime
import sys
import django
import twisted
import time

from django.conf import settings
from django.core.paginator import Paginator
from evennia.server.sessionhandler import SESSIONS
from evennia.scripts.models import ScriptDB
from evennia.objects.models import ObjectDB
from evennia.accounts.models import AccountDB
from evennia.utils import logger, utils, gametime, create, search
from evennia.utils.eveditor import EvEditor
from evennia.utils.evtable import EvTable
from evennia.utils.evmore import EvMore
from evennia.utils.utils import crop, class_from_module

COMMAND_DEFAULT_CLASS = class_from_module(settings.COMMAND_DEFAULT_CLASS)

# delayed imports
_RESOURCE = None
_IDMAPPER = None

# limit symbol import for API
__all__ = (
    "CmdReload",
    "CmdReset",
    "CmdShutdown",
    "CmdPy",
    "CmdScripts",
    "CmdObjects",
    "CmdService",
    "CmdAbout",
    "CmdTime",
    "CmdServerLoad",
    "CmdAccounts",
    "CmdTickers"
)


[docs]class CmdReload(COMMAND_DEFAULT_CLASS): """ reload the server Usage: reload [reason] This restarts the server. The Portal is not affected. Non-persistent scripts will survive a reload (use reset to purge) and at_reload() hooks will be called. """ key = "reload" aliases = ["restart"] locks = "cmd:perm(reload) or perm(Developer)" help_category = "System"
[docs] def func(self): """ Reload the system. """ reason = "" if self.args: reason = "(Reason: %s) " % self.args.rstrip(".") SESSIONS.announce_all(" Server restart initiated %s..." % reason) SESSIONS.portal_restart_server()
[docs]class CmdReset(COMMAND_DEFAULT_CLASS): """ reset and reboot the server Usage: reset Notes: For normal updating you are recommended to use reload rather than this command. Use shutdown for a complete stop of everything. This emulates a cold reboot of the Server component of Evennia. The difference to shutdown is that the Server will auto-reboot and that it does not affect the Portal, so no users will be disconnected. Contrary to reload however, all shutdown hooks will be called and any non-database saved scripts, ndb-attributes, cmdsets etc will be wiped. """ key = "reset" aliases = ["reboot"] locks = "cmd:perm(reload) or perm(Developer)" help_category = "System"
[docs] def func(self): """ Reload the system. """ SESSIONS.announce_all(" Server resetting/restarting ...") SESSIONS.portal_reset_server()
[docs]class CmdShutdown(COMMAND_DEFAULT_CLASS): """ stop the server completely Usage: shutdown [announcement] Gracefully shut down both Server and Portal. """ key = "shutdown" locks = "cmd:perm(shutdown) or perm(Developer)" help_category = "System"
[docs] def func(self): """Define function""" # Only allow shutdown if caller has session if not self.caller.sessions.get(): return self.msg("Shutting down server ...") announcement = "\nServer is being SHUT DOWN!\n" if self.args: announcement += "%s\n" % self.args logger.log_info("Server shutdown by %s." % self.caller.name) SESSIONS.announce_all(announcement) SESSIONS.portal_shutdown()
def _py_load(caller): return "" def _py_code(caller, buf): """ Execute the buffer. """ measure_time = caller.db._py_measure_time client_raw = caller.db._py_clientraw string = "Executing code%s ..." % (" (measure timing)" if measure_time else "") caller.msg(string) _run_code_snippet( caller, buf, mode="exec", measure_time=measure_time, client_raw=client_raw, show_input=False ) return True def _py_quit(caller): del caller.db._py_measure_time caller.msg("Exited the code editor.") def _run_code_snippet( caller, pycode, mode="eval", measure_time=False, client_raw=False, show_input=True ): """ Run code and try to display information to the caller. Args: caller (Object): The caller. pycode (str): The Python code to run. measure_time (bool, optional): Should we measure the time of execution? client_raw (bool, optional): Should we turn off all client-specific escaping? show_input (bookl, optional): Should we display the input? """ # Try to retrieve the session session = caller if hasattr(caller, "sessions"): sessions = caller.sessions.all() available_vars = evennia_local_vars(caller) if show_input: for session in sessions: try: caller.msg(">>> %s" % pycode, session=session, options={"raw": True}) except TypeError: caller.msg(">>> %s" % pycode, options={"raw": True}) try: # reroute standard output to game client console old_stdout = sys.stdout old_stderr = sys.stderr class FakeStd: def __init__(self, caller): self.caller = caller def write(self, string): self.caller.msg(string.rsplit("\n", 1)[0]) fake_std = FakeStd(caller) sys.stdout = fake_std sys.stderr = fake_std try: pycode_compiled = compile(pycode, "", mode) except Exception: mode = "exec" pycode_compiled = compile(pycode, "", mode) duration = "" if measure_time: t0 = time.time() ret = eval(pycode_compiled, {}, available_vars) t1 = time.time() duration = " (runtime ~ %.4f ms)" % ((t1 - t0) * 1000) caller.msg(duration) else: ret = eval(pycode_compiled, {}, available_vars) except Exception: errlist = traceback.format_exc().split("\n") if len(errlist) > 4: errlist = errlist[4:] ret = "\n".join("%s" % line for line in errlist if line) finally: # return to old stdout sys.stdout = old_stdout sys.stderr = old_stderr if ret is None: return elif isinstance(ret, tuple): # we must convert here to allow msg to pass it (a tuple is confused # with a outputfunc structure) ret = str(ret) for session in sessions: try: caller.msg(ret, session=session, options={"raw": True, "client_raw": client_raw}) except TypeError: caller.msg(ret, options={"raw": True, "client_raw": client_raw}) def evennia_local_vars(caller): """Return Evennia local variables usable in the py command as a dictionary.""" import evennia return { "self": caller, "me": caller, "here": getattr(caller, "location", None), "evennia": evennia, "ev": evennia, "inherits_from": utils.inherits_from, } class EvenniaPythonConsole(code.InteractiveConsole): """Evennia wrapper around a Python interactive console.""" def __init__(self, caller): super().__init__(evennia_local_vars(caller)) self.caller = caller def write(self, string): """Don't send to stderr, send to self.caller.""" self.caller.msg(string) def push(self, line): """Push some code, whether complete or not.""" old_stdout = sys.stdout old_stderr = sys.stderr class FakeStd: def __init__(self, caller): self.caller = caller def write(self, string): self.caller.msg(string.split("\n", 1)[0]) fake_std = FakeStd(self.caller) sys.stdout = fake_std sys.stderr = fake_std result = None try: result = super().push(line) finally: sys.stdout = old_stdout sys.stderr = old_stderr return result
[docs]class CmdPy(COMMAND_DEFAULT_CLASS): """ execute a snippet of python code Usage: py [cmd] py/edit py/time <cmd> py/clientraw <cmd> py/noecho Switches: time - output an approximate execution time for <cmd> edit - open a code editor for multi-line code experimentation clientraw - turn off all client-specific escaping. Note that this may lead to different output depending on prototocol (such as angular brackets being parsed as HTML in the webclient but not in telnet clients) noecho - in Python console mode, turn off the input echo (e.g. if your client does this for you already) Without argument, open a Python console in-game. This is a full console, accepting multi-line Python code for testing and debugging. Type `exit()` to return to the game. If Evennia is reloaded, the console will be closed. Enter a line of instruction after the 'py' command to execute it immediately. Separate multiple commands by ';' or open the code editor using the /edit switch (all lines added in editor will be executed immediately when closing or using the execute command in the editor). A few variables are made available for convenience in order to offer access to the system (you can import more at execution time). Available variables in py environment: self, me : caller here : caller.location evennia : the evennia API inherits_from(obj, parent) : check object inheritance You can explore The evennia API from inside the game by calling the `__doc__` property on entities: py evennia.__doc__ py evennia.managers.__doc__ |rNote: In the wrong hands this command is a severe security risk. It should only be accessible by trusted server admins/superusers.|n """ key = "py" aliases = ["!"] switch_options = ("time", "edit", "clientraw", "noecho") locks = "cmd:perm(py) or perm(Developer)" help_category = "System"
[docs] def func(self): """hook function""" caller = self.caller pycode = self.args noecho = "noecho" in self.switches if "edit" in self.switches: caller.db._py_measure_time = "time" in self.switches caller.db._py_clientraw = "clientraw" in self.switches EvEditor( self.caller, loadfunc=_py_load, savefunc=_py_code, quitfunc=_py_quit, key="Python exec: :w or :!", persistent=True, codefunc=_py_code, ) return if not pycode: # Run in interactive mode console = EvenniaPythonConsole(self.caller) banner = ( "|gEvennia Interactive Python mode{echomode}\n" "Python {version} on {platform}".format( echomode=" (no echoing of prompts)" if noecho else "", version=sys.version, platform=sys.platform, ) ) self.msg(banner) line = "" main_prompt = "|x[py mode - quit() to exit]|n" prompt = main_prompt while line.lower() not in ("exit", "exit()"): try: line = yield (prompt) if noecho: prompt = "..." if console.push(line) else main_prompt else: prompt = line if console.push(line) else f"{line}\n{main_prompt}" except SystemExit: break self.msg("|gClosing the Python console.|n") return _run_code_snippet( caller, self.args, measure_time="time" in self.switches, client_raw="clientraw" in self.switches, )
class ScriptEvMore(EvMore): """ Listing 1000+ Scripts can be very slow and memory-consuming. So we use this custom EvMore child to build en EvTable only for each page of the list. """ def init_pages(self, scripts): """Prepare the script list pagination""" script_pages = Paginator(scripts, max(1, int(self.height / 2))) super().init_pages(script_pages) def page_formatter(self, scripts): """Takes a page of scripts and formats the output into an EvTable.""" if not scripts: return "<No scripts>" table = EvTable( "|wdbref|n", "|wobj|n", "|wkey|n", "|wintval|n", "|wnext|n", "|wrept|n", "|wdb", "|wtypeclass|n", "|wdesc|n", align="r", border="tablecols", width=self.width, ) for script in scripts: nextrep = script.time_until_next_repeat() if nextrep is None: nextrep = "PAUSED" if script.db._paused_time else "--" else: nextrep = "%ss" % nextrep maxrepeat = script.repeats remaining = script.remaining_repeats() or 0 if maxrepeat: rept = "%i/%i" % (maxrepeat - remaining, maxrepeat) else: rept = "-/-" table.add_row( script.id, f"{script.obj.key}({script.obj.dbref})" if (hasattr(script, "obj") and script.obj) else "<Global>", script.key, script.interval if script.interval > 0 else "--", nextrep, rept, "*" if script.persistent else "-", script.typeclass_path.rsplit(".", 1)[-1], crop(script.desc, width=20), ) return str(table)
[docs]class CmdScripts(COMMAND_DEFAULT_CLASS): """ list and manage all running scripts Usage: scripts[/switches] [#dbref, key, script.path or <obj>] Switches: start - start a script (must supply a script path) stop - stops an existing script kill - kills a script - without running its cleanup hooks validate - run a validation on the script(s) If no switches are given, this command just views all active scripts. The argument can be either an object, at which point it will be searched for all scripts defined on it, or a script name or #dbref. For using the /stop switch, a unique script #dbref is required since whole classes of scripts often have the same name. Use script for managing commands on objects. """ key = "scripts" aliases = ["globalscript", "listscripts"] switch_options = ("start", "stop", "kill", "validate") locks = "cmd:perm(listscripts) or perm(Admin)" help_category = "System" excluded_typeclass_paths = ["evennia.prototypes.prototypes.DbPrototype"]
[docs] def func(self): """implement method""" caller = self.caller args = self.args if args: if "start" in self.switches: # global script-start mode new_script = create.create_script(args) if new_script: caller.msg("Global script %s was started successfully." % args) else: caller.msg("Global script %s could not start correctly. See logs." % args) return # test first if this is a script match scripts = ScriptDB.objects.get_all_scripts(key=args) if not scripts: # try to find an object instead. objects = ObjectDB.objects.object_search(args) if objects: scripts = [] for obj in objects: # get all scripts on the object(s) scripts.extend(ScriptDB.objects.get_all_scripts_on_obj(obj)) else: # we want all scripts. scripts = ScriptDB.objects.get_all_scripts() if not scripts: caller.msg("No scripts are running.") return # filter any found scripts by tag category. scripts = scripts.exclude(db_typeclass_path__in=self.excluded_typeclass_paths) if not scripts: string = "No scripts found with a key '%s', or on an object named '%s'." % (args, args) caller.msg(string) return if self.switches and self.switches[0] in ("stop", "del", "delete", "kill"): # we want to delete something if len(scripts) == 1: # we have a unique match! if "kill" in self.switches: string = "Killing script '%s'" % scripts[0].key scripts[0].stop(kill=True) else: string = "Stopping script '%s'." % scripts[0].key scripts[0].stop() # import pdb # DEBUG # pdb.set_trace() # DEBUG ScriptDB.objects.validate() # just to be sure all is synced caller.msg(string) else: # multiple matches. ScriptEvMore(caller, scripts, session=self.session) caller.msg("Multiple script matches. Please refine your search") elif self.switches and self.switches[0] in ("validate", "valid", "val"): # run validation on all found scripts nr_started, nr_stopped = ScriptDB.objects.validate(scripts=scripts) string = "Validated %s scripts. " % ScriptDB.objects.all().count() string += "Started %s and stopped %s scripts." % (nr_started, nr_stopped) caller.msg(string) else: # No stopping or validation. We just want to view things. ScriptEvMore(caller, scripts.order_by("id"), session=self.session)
[docs]class CmdObjects(COMMAND_DEFAULT_CLASS): """ statistics on objects in the database Usage: objects [<nr>] Gives statictics on objects in database as well as a list of <nr> latest objects in database. If not given, <nr> defaults to 10. """ key = "objects" aliases = ["listobjects", "listobjs", "stats", "db"] locks = "cmd:perm(listobjects) or perm(Builder)" help_category = "System"
[docs] def func(self): """Implement the command""" caller = self.caller nlim = int(self.args) if self.args and self.args.isdigit() else 10 nobjs = ObjectDB.objects.count() Character = class_from_module(settings.BASE_CHARACTER_TYPECLASS) nchars = Character.objects.all_family().count() Room = class_from_module(settings.BASE_ROOM_TYPECLASS) nrooms = Room.objects.all_family().count() Exit = class_from_module(settings.BASE_EXIT_TYPECLASS) nexits = Exit.objects.all_family().count() nother = nobjs - nchars - nrooms - nexits nobjs = nobjs or 1 # fix zero-div error with empty database # total object sum table totaltable = self.styled_table( "|wtype|n", "|wcomment|n", "|wcount|n", "|w%|n", border="table", align="l" ) totaltable.align = "l" totaltable.add_row( "Characters", "(BASE_CHARACTER_TYPECLASS + children)", nchars, "%.2f" % ((float(nchars) / nobjs) * 100), ) totaltable.add_row( "Rooms", "(BASE_ROOM_TYPECLASS + children)", nrooms, "%.2f" % ((float(nrooms) / nobjs) * 100), ) totaltable.add_row( "Exits", "(BASE_EXIT_TYPECLASS + children)", nexits, "%.2f" % ((float(nexits) / nobjs) * 100), ) totaltable.add_row("Other", "", nother, "%.2f" % ((float(nother) / nobjs) * 100)) # typeclass table typetable = self.styled_table( "|wtypeclass|n", "|wcount|n", "|w%|n", border="table", align="l" ) typetable.align = "l" dbtotals = ObjectDB.objects.get_typeclass_totals() for stat in dbtotals: typetable.add_row( stat.get("typeclass", "<error>"), stat.get("count", -1), "%.2f" % stat.get("percent", -1), ) # last N table objs = ObjectDB.objects.all().order_by("db_date_created")[max(0, nobjs - nlim) :] latesttable = self.styled_table( "|wcreated|n", "|wdbref|n", "|wname|n", "|wtypeclass|n", align="l", border="table" ) latesttable.align = "l" for obj in objs: latesttable.add_row( utils.datetime_format(obj.date_created), obj.dbref, obj.key, obj.path ) string = "\n|wObject subtype totals (out of %i Objects):|n\n%s" % (nobjs, totaltable) string += "\n|wObject typeclass distribution:|n\n%s" % typetable string += "\n|wLast %s Objects created:|n\n%s" % (min(nobjs, nlim), latesttable) caller.msg(string)
[docs]class CmdAccounts(COMMAND_DEFAULT_CLASS): """ Manage registered accounts Usage: accounts [nr] accounts/delete <name or #id> [: reason] Switches: delete - delete an account from the server By default, lists statistics about the Accounts registered with the game. It will list the <nr> amount of latest registered accounts If not given, <nr> defaults to 10. """ key = "accounts" aliases = ["account", "listaccounts"] switch_options = ("delete",) locks = "cmd:perm(listaccounts) or perm(Admin)" help_category = "System"
[docs] def func(self): """List the accounts""" caller = self.caller args = self.args if "delete" in self.switches: account = getattr(caller, "account") if not account or not account.check_permstring("Developer"): caller.msg("You are not allowed to delete accounts.") return if not args: caller.msg("Usage: accounts/delete <name or #id> [: reason]") return reason = "" if ":" in args: args, reason = [arg.strip() for arg in args.split(":", 1)] # We use account_search since we want to be sure to find also accounts # that lack characters. accounts = search.account_search(args) if not accounts: self.msg("Could not find an account by that name.") return if len(accounts) > 1: string = "There were multiple matches:\n" string += "\n".join(" %s %s" % (account.id, account.key) for account in accounts) self.msg(string) return account = accounts.first() if not account.access(caller, "delete"): self.msg("You don't have the permissions to delete that account.") return username = account.username # ask for confirmation confirm = ( "It is often better to block access to an account rather than to delete it. " "|yAre you sure you want to permanently delete " "account '|n{}|y'|n yes/[no]?".format(username) ) answer = yield (confirm) if answer.lower() not in ("y", "yes"): caller.msg("Canceled deletion.") return # Boot the account then delete it. self.msg("Informing and disconnecting account ...") string = "\nYour account '%s' is being *permanently* deleted.\n" % username if reason: string += " Reason given:\n '%s'" % reason account.msg(string) logger.log_sec( "Account Deleted: %s (Reason: %s, Caller: %s, IP: %s)." % (account, reason, caller, self.session.address) ) account.delete() self.msg("Account %s was successfully deleted." % username) return # No switches, default to displaying a list of accounts. if self.args and self.args.isdigit(): nlim = int(self.args) else: nlim = 10 naccounts = AccountDB.objects.count() # typeclass table dbtotals = AccountDB.objects.object_totals() typetable = self.styled_table( "|wtypeclass|n", "|wcount|n", "|w%%|n", border="cells", align="l" ) for path, count in dbtotals.items(): typetable.add_row(path, count, "%.2f" % ((float(count) / naccounts) * 100)) # last N table plyrs = AccountDB.objects.all().order_by("db_date_created")[max(0, naccounts - nlim) :] latesttable = self.styled_table( "|wcreated|n", "|wdbref|n", "|wname|n", "|wtypeclass|n", border="cells", align="l" ) for ply in plyrs: latesttable.add_row( utils.datetime_format(ply.date_created), ply.dbref, ply.key, ply.path ) string = "\n|wAccount typeclass distribution:|n\n%s" % typetable string += "\n|wLast %s Accounts created:|n\n%s" % (min(naccounts, nlim), latesttable) caller.msg(string)
[docs]class CmdService(COMMAND_DEFAULT_CLASS): """ manage system services Usage: service[/switch] <service> Switches: list - shows all available services (default) start - activates or reactivate a service stop - stops/inactivate a service (can often be restarted) delete - tries to permanently remove a service Service management system. Allows for the listing, starting, and stopping of services. If no switches are given, services will be listed. Note that to operate on the service you have to supply the full (green or red) name as given in the list. """ key = "service" aliases = ["services"] switch_options = ("list", "start", "stop", "delete") locks = "cmd:perm(service) or perm(Developer)" help_category = "System"
[docs] def func(self): """Implement command""" caller = self.caller switches = self.switches if switches and switches[0] not in ("list", "start", "stop", "delete"): caller.msg("Usage: service/<list|start|stop|delete> [servicename]") return # get all services service_collection = SESSIONS.server.services if not switches or switches[0] == "list": # Just display the list of installed services and their # status, then exit. table = self.styled_table( "|wService|n (use services/start|stop|delete)", "|wstatus", align="l" ) for service in service_collection.services: table.add_row(service.name, service.running and "|gRunning" or "|rNot Running") caller.msg(str(table)) return # Get the service to start / stop try: service = service_collection.getServiceNamed(self.args) except Exception: string = "Invalid service name. This command is case-sensitive. " string += "See service/list for valid service name (enter the full name exactly)." caller.msg(string) return if switches[0] in ("stop", "delete"): # Stopping/killing a service gracefully closes it and disconnects # any connections (if applicable). delmode = switches[0] == "delete" if not service.running: caller.msg("That service is not currently running.") return if service.name[:7] == "Evennia": if delmode: caller.msg("You cannot remove a core Evennia service (named 'Evennia*').") return string = ("|RYou seem to be shutting down a core Evennia " "service (named 'Evennia*').\nNote that stopping " "some TCP port services will *not* disconnect users " "*already* connected on those ports, but *may* " "instead cause spurious errors for them.\nTo safely " "and permanently remove ports, change settings file " "and restart the server.|n\n") caller.msg(string) if delmode: service.stopService() service_collection.removeService(service) caller.msg("|gStopped and removed service '%s'.|n" % self.args) else: caller.msg(f"Stopping service '{self.args}'...") try: service.stopService() except Exception as err: caller.msg(f"|rErrors were reported when stopping this service{err}.\n" "If there are remaining problems, try reloading " "or rebooting the server.") caller.msg("|g... Stopped service '%s'.|n" % self.args) return if switches[0] == "start": # Attempt to start a service. if service.running: caller.msg("That service is already running.") return caller.msg(f"Starting service '{self.args}' ...") try: service.startService() except Exception as err: caller.msg(f"|rErrors were reported when starting this service{err}.\n" "If there are remaining problems, try reloading the server, changing the " "settings if it's a non-standard service.|n") caller.msg("|gService started.|n")
[docs]class CmdAbout(COMMAND_DEFAULT_CLASS): """ show Evennia info Usage: about Display info about the game engine. """ key = "about" aliases = "version" locks = "cmd:all()" help_category = "System"
[docs] def func(self): """Display information about server or target""" string = """ |cEvennia|n MU* development system |wEvennia version|n: {version} |wOS|n: {os} |wPython|n: {python} |wTwisted|n: {twisted} |wDjango|n: {django} |wLicence|n https://opensource.org/licenses/BSD-3-Clause |wWeb|n http://www.evennia.com |wIrc|n #evennia on irc.freenode.net:6667 |wForum|n http://www.evennia.com/discussions |wMaintainer|n (2010-) Griatch (griatch AT gmail DOT com) |wMaintainer|n (2006-10) Greg Taylor """.format( version=utils.get_evennia_version(), os=os.name, python=sys.version.split()[0], twisted=twisted.version.short(), django=django.get_version(), ) self.caller.msg(string)
[docs]class CmdTime(COMMAND_DEFAULT_CLASS): """ show server time statistics Usage: time List Server time statistics such as uptime and the current time stamp. """ key = "time" aliases = "uptime" locks = "cmd:perm(time) or perm(Player)" help_category = "System"
[docs] def func(self): """Show server time data in a table.""" table1 = self.styled_table("|wServer time", "", align="l", width=78) table1.add_row("Current uptime", utils.time_format(gametime.uptime(), 3)) table1.add_row("Portal uptime", utils.time_format(gametime.portal_uptime(), 3)) table1.add_row("Total runtime", utils.time_format(gametime.runtime(), 2)) table1.add_row("First start", datetime.datetime.fromtimestamp(gametime.server_epoch())) table1.add_row("Current time", datetime.datetime.now()) table1.reformat_column(0, width=30) table2 = self.styled_table( "|wIn-Game time", "|wReal time x %g" % gametime.TIMEFACTOR, align="l", width=77, border_top=0, ) epochtxt = "Epoch (%s)" % ("from settings" if settings.TIME_GAME_EPOCH else "server start") table2.add_row(epochtxt, datetime.datetime.fromtimestamp(gametime.game_epoch())) table2.add_row("Total time passed:", utils.time_format(gametime.gametime(), 2)) table2.add_row( "Current time ", datetime.datetime.fromtimestamp(gametime.gametime(absolute=True)) ) table2.reformat_column(0, width=30) self.caller.msg(str(table1) + "\n" + str(table2))
[docs]class CmdServerLoad(COMMAND_DEFAULT_CLASS): """ show server load and memory statistics Usage: server[/mem] Switches: mem - return only a string of the current memory usage flushmem - flush the idmapper cache This command shows server load statistics and dynamic memory usage. It also allows to flush the cache of accessed database objects. Some Important statistics in the table: |wServer load|n is an average of processor usage. It's usually between 0 (no usage) and 1 (100% usage), but may also be temporarily higher if your computer has multiple CPU cores. The |wResident/Virtual memory|n displays the total memory used by the server process. Evennia |wcaches|n all retrieved database entities when they are loaded by use of the idmapper functionality. This allows Evennia to maintain the same instances of an entity and allowing non-persistent storage schemes. The total amount of cached objects are displayed plus a breakdown of database object types. The |wflushmem|n switch allows to flush the object cache. Please note that due to how Python's memory management works, releasing caches may not show you a lower Residual/Virtual memory footprint, the released memory will instead be re-used by the program. """ key = "server" aliases = ["serverload", "serverprocess"] switch_options = ("mem", "flushmem") locks = "cmd:perm(list) or perm(Developer)" help_category = "System"
[docs] def func(self): """Show list.""" global _IDMAPPER if not _IDMAPPER: from evennia.utils.idmapper import models as _IDMAPPER if "flushmem" in self.switches: # flush the cache prev, _ = _IDMAPPER.cache_size() nflushed = _IDMAPPER.flush_cache() now, _ = _IDMAPPER.cache_size() string = ( "The Idmapper cache freed |w{idmapper}|n database objects.\n" "The Python garbage collector freed |w{gc}|n Python instances total." ) self.caller.msg(string.format(idmapper=(prev - now), gc=nflushed)) return # display active processes os_windows = os.name == "nt" pid = os.getpid() if os_windows: # Windows requires the psutil module to even get paltry # statistics like this (it's pretty much worthless, # unfortunately, since it's not specific to the process) /rant try: import psutil has_psutil = True except ImportError: has_psutil = False if has_psutil: loadavg = psutil.cpu_percent() _mem = psutil.virtual_memory() rmem = _mem.used / (1000.0 * 1000) pmem = _mem.percent if "mem" in self.switches: string = "Total computer memory usage: |w%g|n MB (%g%%)" self.caller.msg(string % (rmem, pmem)) return # Display table loadtable = self.styled_table("property", "statistic", align="l") loadtable.add_row("Total CPU load", "%g %%" % loadavg) loadtable.add_row("Total computer memory usage", "%g MB (%g%%)" % (rmem, pmem)) loadtable.add_row("Process ID", "%g" % pid), else: loadtable = ( "Not available on Windows without 'psutil' library " "(install with |wpip install psutil|n)." ) else: # Linux / BSD (OSX) - proper pid-based statistics global _RESOURCE if not _RESOURCE: import resource as _RESOURCE loadavg = os.getloadavg()[0] rmem = ( float(os.popen("ps -p %d -o %s | tail -1" % (pid, "rss")).read()) / 1000.0 ) # resident memory vmem = ( float(os.popen("ps -p %d -o %s | tail -1" % (pid, "vsz")).read()) / 1000.0 ) # virtual memory pmem = float( os.popen("ps -p %d -o %s | tail -1" % (pid, "%mem")).read() ) # % of resident memory to total rusage = _RESOURCE.getrusage(_RESOURCE.RUSAGE_SELF) if "mem" in self.switches: string = "Memory usage: RMEM: |w%g|n MB (%g%%), VMEM (res+swap+cache): |w%g|n MB." self.caller.msg(string % (rmem, pmem, vmem)) return loadtable = self.styled_table("property", "statistic", align="l") loadtable.add_row("Server load (1 min)", "%g" % loadavg) loadtable.add_row("Process ID", "%g" % pid), loadtable.add_row("Memory usage", "%g MB (%g%%)" % (rmem, pmem)) loadtable.add_row("Virtual address space", "") loadtable.add_row("|x(resident+swap+caching)|n", "%g MB" % vmem) loadtable.add_row( "CPU time used (total)", "%s (%gs)" % (utils.time_format(rusage.ru_utime), rusage.ru_utime), ) loadtable.add_row( "CPU time used (user)", "%s (%gs)" % (utils.time_format(rusage.ru_stime), rusage.ru_stime), ) loadtable.add_row( "Page faults", "%g hard, %g soft, %g swapouts" % (rusage.ru_majflt, rusage.ru_minflt, rusage.ru_nswap), ) loadtable.add_row( "Disk I/O", "%g reads, %g writes" % (rusage.ru_inblock, rusage.ru_oublock) ) loadtable.add_row("Network I/O", "%g in, %g out" % (rusage.ru_msgrcv, rusage.ru_msgsnd)) loadtable.add_row( "Context switching", "%g vol, %g forced, %g signals" % (rusage.ru_nvcsw, rusage.ru_nivcsw, rusage.ru_nsignals), ) # os-generic string = "|wServer CPU and Memory load:|n\n%s" % loadtable # object cache count (note that sys.getsiseof is not called so this works for pypy too. total_num, cachedict = _IDMAPPER.cache_size() sorted_cache = sorted( [(key, num) for key, num in cachedict.items() if num > 0], key=lambda tup: tup[1], reverse=True, ) memtable = self.styled_table("entity name", "number", "idmapper %", align="l") for tup in sorted_cache: memtable.add_row(tup[0], "%i" % tup[1], "%.2f" % (float(tup[1]) / total_num * 100)) string += "\n|w Entity idmapper cache:|n %i items\n%s" % (total_num, memtable) # return to caller self.caller.msg(string)
[docs]class CmdTickers(COMMAND_DEFAULT_CLASS): """ View running tickers Usage: tickers Note: Tickers are created, stopped and manipulated in Python code using the TickerHandler. This is merely a convenience function for inspecting the current status. """ key = "tickers" help_category = "System" locks = "cmd:perm(tickers) or perm(Builder)"
[docs] def func(self): from evennia import TICKER_HANDLER all_subs = TICKER_HANDLER.all_display() if not all_subs: self.caller.msg("No tickers are currently active.") return table = self.styled_table("interval (s)", "object", "path/methodname", "idstring", "db") for sub in all_subs: table.add_row( sub[3], "%s%s" % ( sub[0] or "[None]", sub[0] and " (#%s)" % (sub[0].id if hasattr(sub[0], "id") else "") or "", ), sub[1] if sub[1] else sub[2], sub[4] or "[Unset]", "*" if sub[5] else "-", ) self.caller.msg("|wActive tickers|n:\n" + str(table))