Source code for evennia.contrib.game_systems.clothing.tests

"""
Testing clothing contrib

"""

from evennia.commands.default.tests import BaseEvenniaCommandTest
from evennia.objects.objects import DefaultRoom
from evennia.utils.create import create_object
from evennia.utils.test_resources import BaseEvenniaTest

from . import clothing


[docs]class TestClothingCmd(BaseEvenniaCommandTest):
[docs] def setUp(self): super().setUp() self.room = create_object(DefaultRoom, key="Room") self.wearer = create_object(clothing.ClothedCharacter, key="Wearer") self.wearer.location = self.room # Make a test hat self.test_hat = create_object(clothing.ContribClothing, key="test hat") self.test_hat.db.desc = "A test hat." self.test_hat.db.clothing_type = "hat" # Make a test scarf self.test_scarf = create_object(clothing.ContribClothing, key="test scarf") self.test_scarf.db.desc = "A test scarf." self.test_scarf.db.clothing_type = "accessory"
[docs] def test_clothingcommands(self): # Test inventory command with no items self.call( clothing.CmdInventory(), "", "You are not carrying or wearing anything.", caller=self.wearer, ) # add the hat and scarf to the wearer self.test_scarf.location = self.wearer self.test_hat.location = self.wearer self.call( clothing.CmdInventory(), "", ( "You are carrying:\n a test hat A test hat. \n a test scarf A test" " scarf. \nYou are wearing:\n Nothing." ), caller=self.wearer, use_assertequal=True, ) # Test wear command self.call(clothing.CmdWear(), "", "Usage: wear <obj> [=] [wear style]", caller=self.wearer) self.call(clothing.CmdWear(), "hat", "You put on test hat.", caller=self.wearer) self.call( clothing.CmdWear(), "scarf stylishly", "You wear test scarf stylishly.", caller=self.wearer, ) # Test cover command. self.call( clothing.CmdCover(), "", "Usage: cover <worn clothing> with <clothing object>", caller=self.wearer, ) self.call( clothing.CmdCover(), "hat with scarf", "You cover test hat with test scarf.", caller=self.wearer, ) self.call( clothing.CmdInventory(), "", ( "You are carrying:\n Nothing.\nYou are wearing:\n a test hat A test hat. \n" " a test scarf A test scarf. " ), caller=self.wearer, use_assertequal=True, ) # Test remove command. self.call(clothing.CmdRemove(), "", "Usage: remove <worn clothing object>", caller=self.wearer) self.call( clothing.CmdRemove(), "hat", "You have to take off test scarf first.", caller=self.wearer, ) self.call( clothing.CmdRemove(), "scarf", "You remove test scarf, revealing test hat.", caller=self.wearer, ) # Test uncover command. self.test_scarf.wear(self.wearer, True) self.test_hat.db.covered_by = self.test_scarf self.call( clothing.CmdUncover(), "", "Usage: uncover <worn clothing object>", caller=self.wearer ) self.call(clothing.CmdUncover(), "hat", "You uncover test hat.", caller=self.wearer)
[docs] def test_clothing_limits(self): """ make sure clothing type limits are being enforced """ # change the scarf to a hat for convenience # since the "hat" type is limited to 1 by default self.test_scarf.db.clothing_type = "hat" # move to wearer to be wearable self.test_scarf.location = self.wearer self.test_hat.location = self.wearer # try wearing the hat and scarf-hat self.call(clothing.CmdWear(), "hat", "You put on test hat.", caller=self.wearer) self.call( clothing.CmdWear(), "scarf", "You can't wear any more clothes of the type 'hat'.", caller=self.wearer, )
[docs]class TestClothingFunc(BaseEvenniaTest):
[docs] def setUp(self): super().setUp() self.room = create_object(DefaultRoom, key="Room") self.wearer = create_object(clothing.ClothedCharacter, key="Wearer") self.wearer.location = self.room # Make a test hat self.test_hat = create_object(clothing.ContribClothing, key="test hat") self.test_hat.db.clothing_type = "hat" self.test_hat.location = self.wearer # Make a test shirt self.test_shirt = create_object(clothing.ContribClothing, key="test shirt") self.test_shirt.db.clothing_type = "top" self.test_shirt.location = self.wearer # Make test pants self.test_pants = create_object(clothing.ContribClothing, key="test pants") self.test_pants.db.clothing_type = "bottom" self.test_pants.location = self.wearer
[docs] def test_clothingfunctions(self): self.test_hat.wear(self.wearer, "on the head") self.assertEqual(self.test_hat.db.worn, "on the head") self.test_hat.remove(self.wearer) self.assertFalse(self.test_hat.db.worn) self.test_hat.db.worn = True self.test_hat.at_get(self.wearer) self.assertFalse(self.test_hat.db.worn) self.test_hat.db.covered_by = self.test_shirt can_move = self.test_hat.at_pre_move(self.room) self.assertFalse(can_move) clothes_list = [self.test_shirt, self.test_hat, self.test_pants] self.assertEqual( clothing.order_clothes_list(clothes_list), [self.test_hat, self.test_shirt, self.test_pants], ) self.test_hat.wear(self.wearer, True) self.test_pants.wear(self.wearer, True) self.assertEqual(clothing.get_worn_clothes(self.wearer), [self.test_hat, self.test_pants]) self.assertEqual( clothing.clothing_type_count(clothes_list), {"hat": 1, "top": 1, "bottom": 1} ) self.assertEqual(clothing.single_type_count(clothes_list, "hat"), 1)