"""
Random Name Generator
Contribution by InspectorCaracal (2022)
A module for generating random names, both real-world and fantasy. Real-world
names can be generated either as first (personal) names, family (last) names, or
full names (first, optional middles, and last). The name data is from [Behind the Name](https://www.behindthename.com/)
and used under the [CC BY-SA 4.0 license](https://creativecommons.org/licenses/by-sa/4.0/).
Fantasy names are generated from basic phonetic rules, using CVC syllable syntax.
Both real-world and fantasy name generation can be extended to include additional
information via your game's `settings.py`
Available Methods:
first_name - Selects a random a first (personal) name from the name lists.
last_name - Selects a random last (family) name from the name lists.
full_name - Generates a randomized full name, optionally including middle names, by selecting first/last names from the name lists.
fantasy_name - Generates a completely new made-up name based on phonetic rules.
Method examples:
>>> namegen.first_name(num=5)
['Genesis', 'Tali', 'Budur', 'Dominykas', 'Kamau']
>>> namegen.full_name(parts=3, surname_first=True)
'Ó Muircheartach Torunn Dyson'
>>> namegen.full_name(gender='f')
'Wikolia Ó Deasmhumhnaigh'
>>> namegen.fantasy_name(num=3, style="fluid")
['Aewalisash', 'Ayi', 'Iaa']
Available Settings (define these in your `settings.py`)
NAMEGEN_FIRST_NAMES - Option to add a new list of first (personal) names.
NAMEGEN_LAST_NAMES - Option to add a new list of last (family) names.
NAMEGEN_REPLACE_LISTS - Set to True if you want to use ONLY your name lists and not the ones that come with the contrib.
NAMEGEN_FANTASY_RULES - Option to add new fantasy-name style rules.
Must be a dictionary that includes "syllable", "consonants", "vowels", and "length" - see the example.
"start" and "end" keys are optional.
Settings examples:
NAMEGEN_FIRST_NAMES = [
("Evennia", 'mf'),
("Green Tea", 'f'),
]
NAMEGEN_LAST_NAMES = [ "Beeblebrox", "Son of Odin" ]
NAMEGEN_FANTASY_RULES = {
"example_style": {
"syllable": "(C)VC",
"consonants": [ 'z','z','ph','sh','r','n' ],
"start": ['m'],
"end": ['x','n'],
"vowels": [ "e","e","e","a","i","i","u","o", ],
"length": (2,4),
}
}
"""
import random
import re
from os import path
from django.conf import settings
from evennia.utils.utils import is_iter
# Load name data from Behind the Name lists
dirpath = path.dirname(path.abspath(__file__))
_FIRSTNAME_LIST = []
with open(path.join(dirpath, "btn_givennames.txt"), "r", encoding="utf-8") as file:
_FIRSTNAME_LIST = [
line.strip().rsplit(" ") for line in file if line and not line.startswith("#")
]
_SURNAME_LIST = []
with open(path.join(dirpath, "btn_surnames.txt"), "r", encoding="utf-8") as file:
_SURNAME_LIST = [line.strip() for line in file if line and not line.startswith("#")]
_REQUIRED_KEYS = {"syllable", "consonants", "vowels", "length"}
# Define phoneme structure for built-in fantasy name generators.
_FANTASY_NAME_STRUCTURES = {
"harsh": {
"syllable": "CV(C)",
"consonants": [
"k",
"k",
"k",
"z",
"zh",
"g",
"v",
"t",
"th",
"w",
"n",
"d",
"d",
],
"start": [
"dh",
"kh",
"kh",
"kh",
"vh",
],
"end": [
"n",
"x",
],
"vowels": [
"o",
"o",
"o",
"a",
"y",
"u",
"u",
"u",
"ä",
"ö",
"e",
"i",
"i",
],
"length": (1, 3),
},
"fluid": {
"syllable": "V(C)",
"consonants": [
"r",
"r",
"l",
"l",
"l",
"l",
"s",
"s",
"s",
"sh",
"m",
"n",
"n",
"f",
"v",
"w",
"th",
],
"start": [],
"end": [],
"vowels": [
"a",
"a",
"a",
"a",
"a",
"e",
"i",
"i",
"i",
"y",
"u",
"o",
],
"length": (3, 5),
},
"alien": {
"syllable": "C(C(V))(')(C)",
"consonants": ["q", "q", "x", "z", "v", "w", "k", "h", "b"],
"start": [
"x",
],
"end": [],
"vowels": ["y", "w", "o", "y"],
"length": (1, 5),
},
}
_RE_DOUBLES = re.compile(r"(\w)\1{2,}")
# Load in optional settings
custom_first_names = (
settings.NAMEGEN_FIRST_NAMES if hasattr(settings, "NAMEGEN_FIRST_NAMES") else []
)
custom_last_names = settings.NAMEGEN_LAST_NAMES if hasattr(settings, "NAMEGEN_LAST_NAMES") else []
if hasattr(settings, "NAMEGEN_FANTASY_RULES"):
_FANTASY_NAME_STRUCTURES |= settings.NAMEGEN_FANTASY_RULES
if hasattr(settings, "NAMEGEN_REPLACE_LISTS") and settings.NAMEGEN_REPLACE_LISTS:
_FIRSTNAME_LIST = custom_first_names or _FIRSTNAME_LIST
_SURNAME_LIST = custom_last_names or _SURNAME_LIST
else:
_FIRSTNAME_LIST += custom_first_names
_SURNAME_LIST += custom_last_names
[docs]def fantasy_name(num=1, style="harsh", return_list=False):
"""
Generate made-up names in one of a number of "styles".
Keyword args:
num (int) - How many names to return.
style (string) - The "style" of name. This references an existing algorithm.
return_list (bool) - Whether to always return a list. `False` by default,
which returns a string if there is only one value and a list if more.
"""
def _validate(style_name):
if style_name not in _FANTASY_NAME_STRUCTURES:
raise ValueError(
f"Invalid style name: '{style_name}'. Available style names: {' '.join(_FANTASY_NAME_STRUCTURES.keys())}"
)
style_dict = _FANTASY_NAME_STRUCTURES[style_name]
if type(style_dict) is not dict:
raise ValueError(f"Style {style_name} must be a dictionary.")
keys = set(style_dict.keys())
missing_keys = _REQUIRED_KEYS - keys
if len(missing_keys):
raise KeyError(
f"Style dictionary {style_name} is missing required keys: {' '.join(missing_keys)}"
)
if not (type(style_dict["consonants"]) is list and type(style_dict["vowels"]) is list):
raise TypeError(f"'consonants' and 'vowels' for style {style_name} must be lists.")
if not (is_iter(style_dict["length"]) and len(style_dict["length"]) == 2):
raise ValueError(
f"'length' key for {style_name} must have a minimum and maximum number of syllables."
)
return style_dict
# validate num first
num = int(num)
if num < 1:
raise ValueError("Number of names to generate must be positive.")
style_dict = _validate(style)
syllable = []
weight = 8
# parse out the syllable structure with weights
for key in style_dict["syllable"]:
# parentheses mean optional - allow nested parens
if key == "(":
weight = weight / 2
elif key == ")":
weight = weight * 2
else:
if key == "C":
sound_type = "consonants"
elif key == "V":
sound_type = "vowels"
else:
sound_type = key
# append the sound type and weight
syllable.append((sound_type, int(weight)))
name_list = []
# time to generate a name!
for n in range(num):
# build a list of syllables
length = random.randint(*style_dict["length"])
name = ""
for i in range(length):
# build the syllable itself
syll = ""
for sound, weight in syllable:
# random chance to skip this key; lower weights mean less likely
if random.randint(0, 8) > weight:
continue
if sound not in style_dict:
# extra character, like apostrophes
syll += sound
continue
# get a random sound from the sound list
choices = list(style_dict[sound])
if sound == "consonants":
# if it's a starting consonant, add starting-sounds to the options
if not len(syll):
choices += style_dict.get("start", [])
# if it's an ending consonant, add ending-sounds to the options
elif i + 1 == length:
choices += style_dict.get("end", [])
syll += random.choice(choices)
name += syll
# condense repeating letters down to a maximum of 2
name = _RE_DOUBLES.sub(lambda m: m.group(1) * 2, name)
# capitalize the first letter
name = name[0].upper() + name[1:] if len(name) > 1 else name.upper()
name_list.append(name)
if len(name_list) == 1 and not return_list:
return name_list[0]
return name_list
[docs]def first_name(
num=1,
gender=None,
return_list=False,
):
"""
Generate first names, also known as personal names.
Keyword args:
num (int) - How many names to return.
gender (str) - Restrict names by gender association. `None` by default, which selects from
all possible names. Set to "m" for masculine, "f" for feminine, "mf" for androgynous
return_list (bool) - Whether to always return a list. `False` by default,
which returns a string if there is only one value and a list if more.
"""
# validate num first
num = int(num)
if num < 1:
raise ValueError("Number of names to generate must be positive.")
if gender:
# filter the options by gender
name_options = [
name_data[0]
for name_data in _FIRSTNAME_LIST
if all([gender_key in gender for gender_key in name_data[1]])
]
if not len(name_options):
raise ValueError(f"Invalid gender '{gender}'.")
else:
name_options = [name_data[0] for name_data in _FIRSTNAME_LIST]
# take a random selection of `num` names, without repeats
results = random.sample(name_options, num)
if len(results) == 1 and not return_list:
# return single value as a string
return results[0]
return results
[docs]def last_name(num=1, return_list=False):
"""
Generate family names, also known as surnames or last names.
Keyword args:
num (int) - How many names to return.
return_list (bool) - Whether to always return a list. `False` by default,
which returns a string if there is only one value and a list if more.
"""
# validate num first
num = int(num)
if num < 1:
raise ValueError("Number of names to generate must be positive.")
# take a random selection of `num` names, without repeats
results = random.sample(_SURNAME_LIST, num)
if len(results) == 1 and not return_list:
# return single value as a string
return results[0]
return results
[docs]def full_name(num=1, parts=2, gender=None, return_list=False, surname_first=False):
"""
Generate complete names with a personal name, family name, and optionally middle names.
Keyword args:
num (int) - How many names to return.
parts (int) - How many parts the name should have. By default two: first and last.
gender (str) - Restrict names by gender association. `None` by default, which selects from
all possible names. Set to "m" for masculine, "f" for feminine, "mf" for androgynous
return_list (bool) - Whether to always return a list. `False` by default,
which returns a string if there is only one value and a list if more.
surname_first (bool) - Default `False`. Set to `True` if you want the family name to be
placed at the beginning of the name instead of the end.
"""
# validate num first
num = int(num)
if num < 1:
raise ValueError("Number of names to generate must be positive.")
# validate parts next
parts = int(parts)
if parts < 2:
raise ValueError("Number of name parts to generate must be at least 2.")
name_lists = []
middle = parts - 2
if middle:
# calculate "middle" names.
# we want them to be an intelligent mix of personal names and family names
# first, split the total number of middle-name parts into "personal" and "family" at a random point
total_mids = middle * num
personals = random.randint(1, total_mids)
familys = total_mids - personals
# then get the names for each
personal_mids = first_name(num=personals, gender=gender, return_list=True)
family_mids = last_name(num=familys, return_list=True) if familys else []
# splice them together according to surname_first....
middle_names = family_mids + personal_mids if surname_first else personal_mids + family_mids
# ...and then split into `num`-length lists to be used for the final names
name_lists = [middle_names[num * i : num * (i + 1)] for i in range(0, middle)]
# get personal and family names
personal_names = first_name(num=num, gender=gender, return_list=True)
last_names = last_name(num=num, return_list=True)
# attach personal/family names to the list of name lists, according to surname_first
if surname_first:
name_lists = [last_names] + name_lists + [personal_names]
else:
name_lists = [personal_names] + name_lists + [last_names]
# lastly, zip them all up and join them together
names = list(zip(*name_lists))
names = [" ".join(name) for name in names]
if len(names) == 1 and not return_list:
# return single value as a string
return names[0]
return names