evennia.server.portal.telnet_ssl¶
This allows for running the telnet communication over an encrypted SSL tunnel. To use it, requires a client supporting Telnet SSL.
The protocol will try to automatically create the private key and certificate on the server side when starting and will warn if this was not possible. These will appear as files ssl.key and ssl.cert in mygame/server/.
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class
evennia.server.portal.telnet_ssl.
SSLProtocol
(*args, **kwargs)[source]¶ Bases:
evennia.server.portal.telnet.TelnetProtocol
Communication is the same as telnet, except data transfer is done with encryption set up by the portal at start time.