"""
Tests for the buff system contrib
"""
from unittest.mock import Mock, call, patch
from evennia import DefaultObject, create_object
from evennia.contrib.rpg.buffs import buff
from evennia.utils import create
from evennia.utils.test_resources import EvenniaTest
from evennia.utils.utils import lazy_property
from .buff import BaseBuff, BuffableProperty, BuffHandler, Mod
from .samplebuffs import StatBuff
class _EmptyBuff(BaseBuff):
key = "empty"
pass
class _TestDivBuff(BaseBuff):
key = "tdb"
name = "tdb"
flavor = "divverbuff"
mods = [Mod("stat1", "div", 1)]
class _TestModBuff(BaseBuff):
key = "tmb"
name = "tmb"
flavor = "modderbuff"
maxstacks = 5
mods = [Mod("stat1", "add", 10, 5), Mod("stat2", "mult", 0.5)]
class _TestModBuff2(BaseBuff):
key = "tmb2"
name = "tmb2"
flavor = "modderbuff2"
maxstacks = 1
mods = [Mod("stat1", "mult", 1.0), Mod("stat1", "add", 10)]
class _TestTrigBuff(BaseBuff):
key = "ttb"
name = "ttb"
flavor = "triggerbuff"
triggers = ["test1", "test2"]
def at_trigger(self, trigger: str, *args, **kwargs):
if trigger == "test1":
self.owner.db.triggertest1 = True
if trigger == "test2":
self.owner.db.triggertest2 = True
class _TestConBuff(BaseBuff):
key = "tcb"
name = "tcb"
flavor = "condbuff"
triggers = ["condtest"]
def conditional(self, *args, **kwargs):
return self.owner.db.cond1
def at_trigger(self, trigger: str, attacker=None, defender=None, damage=0, *args, **kwargs):
defender.db.att, defender.db.dmg = attacker, damage
class _TestComplexBuff(BaseBuff):
key = "tcomb"
name = "complex"
flavor = "combuff"
triggers = ["comtest", "complextest"]
mods = [
Mod("com1", "add", 0, 10),
Mod("com1", "add", 15),
Mod("com1", "mult", 2.0),
Mod("com2", "add", 100),
]
def conditional(self, cond=False, *args, **kwargs):
return not cond
def at_trigger(self, trigger: str, *args, **kwargs):
if trigger == "comtest":
self.owner.db.comtext = {"cond": True}
else:
self.owner.db.comtext = {}
class _TestTimeBuff(BaseBuff):
key = "ttib"
name = "ttib"
flavor = "timerbuff"
maxstacks = 1
tickrate = 1
duration = 5
mods = [Mod("timetest", "add", 665)]
def at_tick(self, initial=True, *args, **kwargs):
self.owner.db.ticktest = True
[docs]class BuffableObject(DefaultObject):
stat1 = BuffableProperty(10)
[docs] @lazy_property
def buffs(self) -> BuffHandler:
return BuffHandler(self)
[docs] def at_init(self):
self.stat1, self.buffs
return super().at_init()
[docs]class TestBuffsAndHandler(EvenniaTest):
"This tests a number of things about buffs."
[docs] def setUp(self):
super().setUp()
self.testobj = create.create_object(BuffableObject, key="testobj")
[docs] def tearDown(self):
"""done after every test_* method below"""
self.testobj.buffs.clear()
del self.testobj
super().tearDown()
[docs] @patch("evennia.contrib.rpg.buffs.buff.utils.delay", new=Mock())
def test_addremove(self):
"""tests adding and removing buffs"""
# setup
handler: BuffHandler = self.testobj.buffs
# add
handler.add(_TestModBuff, to_cache={"cachetest": True})
handler.add(_TestTrigBuff)
self.assertEqual(self.testobj.db.buffs["tmb"]["ref"], _TestModBuff)
self.assertTrue(self.testobj.db.buffs["tmb"].get("cachetest"))
self.assertFalse(self.testobj.db.buffs["ttb"].get("cachetest"))
# has
self.assertTrue(handler.has(_TestModBuff))
self.assertTrue(handler.has("tmb"))
self.assertFalse(handler.has(_EmptyBuff))
# remove
handler.remove("tmb")
self.assertFalse(self.testobj.db.buffs.get("tmb"))
# remove stacks
handler.add(_TestModBuff, stacks=3)
handler.remove("tmb", stacks=3)
self.assertFalse(self.testobj.db.buffs.get("tmb"))
# remove by type
handler.add(_TestModBuff)
handler.remove_by_type(_TestModBuff)
self.assertFalse(self.testobj.db.buffs.get("tmb"))
# remove by buff instance
handler.add(_TestModBuff)
handler.all["tmb"].remove()
self.assertFalse(self.testobj.db.buffs.get("tmb"))
# remove by source
handler.add(_TestModBuff)
handler.remove_by_source(None)
self.assertFalse(self.testobj.db.buffs.get("tmb"))
# remove by cachevalue
handler.add(_TestModBuff)
handler.remove_by_cachevalue("failure", True)
self.assertTrue(self.testobj.db.buffs.get("tmb"))
# remove all
handler.add(_TestModBuff)
handler.clear()
self.assertFalse(self.testobj.buffs.all)
[docs] @patch("evennia.contrib.rpg.buffs.buff.utils.delay", new=Mock())
def test_getters(self):
"""tests all built-in getters"""
# setup
handler: BuffHandler = self.testobj.buffs
handler.add(_TestModBuff, source=self.obj2)
handler.add(_TestTrigBuff, to_cache={"ttbcache": True})
# normal getter
self.assertTrue(isinstance(handler.get("tmb"), _TestModBuff))
# stat getters
self.assertTrue(isinstance(handler.get_by_stat("stat1")["tmb"], _TestModBuff))
self.assertFalse(handler.get_by_stat("nullstat"))
# trigger getters
self.assertTrue("ttb" in handler.get_by_trigger("test1").keys())
self.assertFalse("ttb" in handler.get_by_trigger("nulltrig").keys())
# type getters
self.assertTrue("tmb" in handler.get_by_type(_TestModBuff))
self.assertFalse("tmb" in handler.get_by_type(_EmptyBuff))
# source getter
self.assertTrue("tmb" in handler.get_by_source(self.obj2))
self.assertFalse("ttb" in handler.get_by_source(self.obj2))
# cachevalue getter
self.assertFalse("tmb" in handler.get_by_cachevalue("ttbcache"))
self.assertTrue("ttb" in handler.get_by_cachevalue("ttbcache"))
self.assertTrue("ttb" in handler.get_by_cachevalue("ttbcache", True))
[docs] @patch("evennia.contrib.rpg.buffs.buff.utils.delay", new=Mock())
def test_details(self):
"""tests that buff details like name and flavor are correct; also test modifier viewing"""
handler: BuffHandler = self.testobj.buffs
handler.add(_TestModBuff)
handler.add(_TestTrigBuff)
self.assertEqual(handler.get("tmb").flavor, "modderbuff")
self.assertEqual(handler.get("ttb").name, "ttb")
mods = handler.view_modifiers("stat1")
_testmods = {
"add": {"total": 15, "strongest": 15},
"mult": {"total": 0, "strongest": 0},
"div": {"total": 0, "strongest": 0},
}
self.assertDictEqual(mods, _testmods)
[docs] @patch("evennia.contrib.rpg.buffs.buff.utils.delay", new=Mock())
def test_modify(self):
"""tests to ensure that values are modified correctly, and stack across mods"""
# setup
handler: BuffHandler = self.testobj.buffs
_stat1, _stat2 = 0, 10
handler.add(_TestModBuff)
# stat1 and 2 basic mods
self.assertEqual(handler.check(_stat1, "stat1"), 15)
self.assertEqual(handler.check(_stat2, "stat2"), 15)
# checks can take any base value
self.assertEqual(handler.check(_stat1, "stat2"), 0)
self.assertEqual(handler.check(_stat2, "stat1"), 25)
# change to base stat reflected in check
_stat1 += 5
self.assertEqual(handler.check(_stat1, "stat1"), 20)
_stat2 += 10
self.assertEqual(handler.check(_stat2, "stat2"), 30)
# test stacking; single stack, multiple stack, max stacks
handler.add(_TestModBuff)
self.assertEqual(handler.check(_stat1, "stat1"), 25)
handler.add(_TestModBuff, stacks=3)
self.assertEqual(handler.check(_stat1, "stat1"), 40)
handler.add(_TestModBuff, stacks=5)
self.assertEqual(handler.check(_stat1, "stat1"), 40)
# stat2 mod doesn't stack
self.assertEqual(handler.check(_stat2, "stat2"), 30)
# layers with second mod
handler.add(_TestModBuff2)
self.assertEqual(handler.check(_stat1, "stat1"), 100)
self.assertEqual(handler.check(_stat2, "stat2"), 30)
# apply only the strongest value
self.assertEqual(handler.check(_stat1, "stat1", strongest=True), 80)
# removing mod properly reduces value, doesn't affect other mods
handler.remove_by_type(_TestModBuff)
self.assertEqual(handler.check(_stat1, "stat1"), 30)
self.assertEqual(handler.check(_stat2, "stat2"), 20)
# divider mod test
handler.add(_TestDivBuff)
self.assertEqual(handler.check(_stat1, "stat1"), 15)
[docs] @patch("evennia.contrib.rpg.buffs.buff.utils.delay", new=Mock())
def test_trigger(self):
"""tests to ensure triggers correctly fire"""
# setup
handler: BuffHandler = self.testobj.buffs
handler.add(_TestTrigBuff)
# trigger buffs
handler.trigger("nulltest")
self.assertFalse(self.testobj.db.triggertest1)
self.assertFalse(self.testobj.db.triggertest2)
handler.trigger("test1")
self.assertTrue(self.testobj.db.triggertest1)
self.assertFalse(self.testobj.db.triggertest2)
handler.trigger("test2")
self.assertTrue(self.testobj.db.triggertest1)
self.assertTrue(self.testobj.db.triggertest2)
[docs] @patch("evennia.contrib.rpg.buffs.buff.utils.delay", new=Mock())
def test_context_conditional(self):
"""tests to ensure context is passed to buffs, and also tests conditionals"""
# setup
handler: BuffHandler = self.testobj.buffs
handler.add(_TestConBuff)
self.testobj.db.cond1, self.testobj.db.att, self.testobj.db.dmg = False, None, 0
# context to pass, containing basic event data and a little extra to be ignored
_testcontext = {
"attacker": self.obj2,
"defender": self.testobj,
"damage": 5,
"overflow": 10,
}
# test negative conditional
self.assertEqual(
handler.get_by_type(_TestConBuff)["tcb"].conditional(**_testcontext), False
)
handler.trigger("condtest", _testcontext)
self.assertEqual(self.testobj.db.att, None)
self.assertEqual(self.testobj.db.dmg, 0)
# test positive conditional + context passing
self.testobj.db.cond1 = True
self.assertEqual(handler.get_by_type(_TestConBuff)["tcb"].conditional(**_testcontext), True)
handler.trigger("condtest", _testcontext)
self.assertEqual(self.testobj.db.att, self.obj2)
self.assertEqual(self.testobj.db.dmg, 5)
[docs] @patch("evennia.contrib.rpg.buffs.buff.utils.delay", new=Mock())
def test_complex(self):
"""tests a complex mod (conditionals, multiple triggers/mods)"""
# setup
handler: BuffHandler = self.testobj.buffs
self.testobj.db.comone, self.testobj.db.comtwo, self.testobj.db.comtext = 10, 0, {}
handler.add(_TestComplexBuff)
# stat checks work correctly and separately
self.assertEqual(self.testobj.db.comtext, {})
self.assertEqual(handler.check(self.testobj.db.comone, "com1"), 105)
self.assertEqual(handler.check(self.testobj.db.comtwo, "com2"), 100)
# stat checks don't happen if the conditional is true
handler.trigger("comtest", self.testobj.db.comtext)
self.assertEqual(self.testobj.db.comtext, {"cond": True})
self.assertEqual(
handler.get_by_type(_TestComplexBuff)["tcomb"].conditional(**self.testobj.db.comtext),
False,
)
self.assertEqual(
handler.check(self.testobj.db.comone, "com1", context=self.testobj.db.comtext), 10
)
self.assertEqual(
handler.check(self.testobj.db.comtwo, "com2", context=self.testobj.db.comtext), 0
)
handler.trigger("complextest", self.testobj.db.comtext)
self.assertEqual(
handler.check(self.testobj.db.comone, "com1", context=self.testobj.db.comtext), 10
)
self.assertEqual(
handler.check(self.testobj.db.comtwo, "com2", context=self.testobj.db.comtext), 0
)
# separate trigger follows different codepath
self.testobj.db.comtext = {"cond": False}
handler.trigger("complextest", self.testobj.db.comtext)
self.assertEqual(self.testobj.db.comtext, {})
self.assertEqual(
handler.check(self.testobj.db.comone, "com1", context=self.testobj.db.comtext), 105
)
self.assertEqual(
handler.check(self.testobj.db.comtwo, "com2", context=self.testobj.db.comtext), 100
)
[docs] @patch("evennia.contrib.rpg.buffs.buff.utils.delay")
def test_timing(self, mock_delay: Mock):
"""tests timing-related features, such as ticking and duration"""
# setup
handler: BuffHandler = self.testobj.buffs
mock_delay.side_effect = [None, handler.cleanup]
handler.add(_TestTimeBuff)
calls = [
call(
1,
buff.tick_buff,
handler=handler,
buffkey="ttib",
context={},
initial=False,
persistent=True,
),
call(5, handler.cleanup, persistent=True),
]
mock_delay.assert_has_calls(calls)
self.testobj.db.timetest, self.testobj.db.ticktest = 1, False
# test duration and ticking
_instance = handler.get("ttib")
self.assertTrue(_instance.ticking)
self.assertEqual(_instance.duration, 5)
_instance.at_tick()
self.assertTrue(self.testobj.db.ticktest)
# test duration modification and cleanup
_instance.duration = 0
self.assertEqual(handler.get("ttib").duration, 0)
handler.cleanup()
self.assertFalse(handler.get("ttib"), None)
[docs] @patch("evennia.contrib.rpg.buffs.buff.utils.delay", new=Mock())
def test_cacheattrlink(self):
"""tests the link between the instance attribute and the cache attribute"""
# setup
handler: BuffHandler = self.testobj.buffs
handler.add(_EmptyBuff)
self.assertEqual(handler.buffcache["empty"]["duration"], -1)
empty: _EmptyBuff = handler.get("empty")
empty.duration = 30
self.assertEqual(handler.buffcache["empty"]["duration"], 30)
[docs] @patch("evennia.contrib.rpg.buffs.buff.utils.delay", new=Mock())
def test_buffableproperty(self):
"""tests buffable properties"""
# setup
self.testobj.buffs.add(_TestModBuff)
self.assertEqual(self.testobj.stat1, 25)
self.testobj.buffs.remove("tmb")
self.assertEqual(self.testobj.stat1, 10)
[docs] @patch("evennia.contrib.rpg.buffs.buff.utils.delay", new=Mock())
def test_stresstest(self):
"""tests large amounts of buffs, and related removal methods"""
# setup
for x in range(1, 20):
self.testobj.buffs.add(_TestModBuff, key="test" + str(x))
self.testobj.buffs.add(_TestTrigBuff, key="trig" + str(x))
self.assertEqual(self.testobj.stat1, 295)
self.testobj.buffs.trigger("test1")
self.testobj.buffs.remove_by_type(_TestModBuff)
self.assertEqual(self.testobj.stat1, 10)
self.testobj.buffs.clear()
self.assertFalse(self.testobj.buffs.all)
[docs] @patch("evennia.contrib.rpg.buffs.buff.utils.delay", new=Mock())
def test_modgen(self):
"""test generating mods on the fly"""
# setup
handler: BuffHandler = self.testobj.buffs
self.testobj.db.gentest = 5
self.assertEqual(self.testobj.db.gentest, 5)
tc = {"modgen": ["gentest", "add", 5, 0]}
handler.add(StatBuff, key="gentest", to_cache=tc)
self.assertEqual(handler.check(self.testobj.db.gentest, "gentest"), 10)
tc = {"modgen": ["gentest", "add", 10, 0]}
handler.add(StatBuff, key="gentest", to_cache=tc)
self.assertEqual(handler.check(self.testobj.db.gentest, "gentest"), 15)
self.assertEqual(
handler.get("gentest").flavor, "This buff affects the following stats: gentest"
)