"""
XYZ-aware commands
Just add the XYZGridCmdSet to the default character cmdset to override
the commands with XYZ-aware equivalents.
"""
from collections import namedtuple
from django.conf import settings
from evennia import CmdSet, InterruptCommand, default_cmds
from evennia.commands.default import building
from evennia.contrib.grid.xyzgrid.xyzgrid import get_xyzgrid
from evennia.contrib.grid.xyzgrid.xyzroom import XYZRoom
from evennia.utils import ansi
from evennia.utils.utils import class_from_module, delay, list_to_string
COMMAND_DEFAULT_CLASS = class_from_module(settings.COMMAND_DEFAULT_CLASS)
# temporary store of goto/path data when using the auto-stepper
PathData = namedtuple("PathData", ("target", "xymap", "directions", "step_sequence", "task"))
[docs]class CmdXYZTeleport(building.CmdTeleport):
"""
teleport object to another location
Usage:
tel/switch [<object> to||=] <target location>
tel/switch [<object> to||=] (X,Y[,Z])
Examples:
tel Limbo
tel/quiet box = Limbo
tel/tonone box
tel (3, 3, the small cave)
tel (4, 1) # on the same map
tel/map Z|mapname
Switches:
quiet - don't echo leave/arrive messages to the source/target
locations for the move.
intoexit - if target is an exit, teleport INTO
the exit object instead of to its destination
tonone - if set, teleport the object to a None-location. If this
switch is set, <target location> is ignored.
Note that the only way to retrieve
an object from a None location is by direct #dbref
reference. A puppeted object cannot be moved to None.
loc - teleport object to the target's location instead of its contents
map - show coordinate map of given Zcoord/mapname.
Teleports an object somewhere. If no object is given, you yourself are
teleported to the target location. If (X,Y) or (X,Y,Z) coordinates
are given, the target is a location on the XYZGrid.
"""
def _search_by_xyz(self, inp):
inp = inp.strip("()")
X, Y, *Z = inp.split(",", 2)
if Z:
# Z was specified
Z = Z[0]
else:
# use current location's Z, if it exists
try:
xyz = self.caller.xyz
except AttributeError:
self.caller.msg(
"Z-coordinate is also required since you are not currently "
"in a room with a Z coordinate of its own."
)
raise InterruptCommand
else:
Z = xyz[2]
# search by coordinate
X, Y, Z = str(X).strip(), str(Y).strip(), str(Z).strip()
try:
self.destination = XYZRoom.objects.get_xyz(xyz=(X, Y, Z))
except XYZRoom.DoesNotExist:
self.caller.msg(f"Found no target XYZRoom at ({X},{Y},{Z}).")
raise InterruptCommand
[docs] def parse(self):
default_cmds.MuxCommand.parse(self)
self.obj_to_teleport = self.caller
self.destination = None
if self.rhs:
self.obj_to_teleport = self.caller.search(self.lhs, global_search=True)
if not self.obj_to_teleport:
self.caller.msg("Did not find object to teleport.")
raise InterruptCommand
if all(char in self.rhs for char in ("(", ")", ",")):
# search by (X,Y) or (X,Y,Z)
self._search_by_xyz(self.rhs)
else:
# fallback to regular search by name/alias
self.destination = self.caller.search(self.rhs, global_search=True)
elif self.lhs:
if all(char in self.lhs for char in ("(", ")", ",")):
self._search_by_xyz(self.lhs)
else:
self.destination = self.caller.search(self.lhs, global_search=True)
[docs]class CmdXYZOpen(building.CmdOpen):
"""
open a new exit from the current room
Usage:
open <new exit>[;alias;..][:typeclass] [,<return exit>[;alias;..][:typeclass]]] = <destination>
open <new exit>[;alias;..][:typeclass] [,<return exit>[;alias;..][:typeclass]]] = (X,Y,Z)
Handles the creation of exits. If a destination is given, the exit
will point there. The destination can also be given as an (X,Y,Z) coordinate on the
XYZGrid - this command is used to link non-grid rooms to the grid and vice-versa.
The <return exit> argument sets up an exit at the destination leading back to the current room.
Apart from (X,Y,Z) coordinate, destination name can be given both as a #dbref and a name, if
that name is globally unique.
Examples:
open kitchen = Kitchen
open north, south = Town Center
open cave mouth;cave = (3, 4, the small cave)
"""
[docs] def parse(self):
building.ObjManipCommand.parse(self)
self.location = self.caller.location
if not self.args or not self.rhs:
self.caller.msg(
"Usage: open <new exit>[;alias...][:typeclass]"
"[,<return exit>[;alias..][:typeclass]]] "
"= <destination or (X,Y,Z)>"
)
raise InterruptCommand
if not self.location:
self.caller.msg("You cannot create an exit from a None-location.")
raise InterruptCommand
if all(char in self.rhs for char in ("(", ")", ",")):
# search by (X,Y) or (X,Y,Z)
inp = self.rhs.strip("()")
X, Y, *Z = inp.split(",", 2)
if not Z:
self.caller.msg("A full (X,Y,Z) coordinate must be given for the destination.")
raise InterruptCommand
Z = Z[0]
# search by coordinate
X, Y, Z = str(X).strip(), str(Y).strip(), str(Z).strip()
try:
self.destination = XYZRoom.objects.get_xyz(xyz=(X, Y, Z))
except XYZRoom.DoesNotExist:
self.caller.msg(f"Found no target XYZRoom at ({X},{Y},{Z}).")
raise InterruptCommand
else:
# regular search query
self.destination = self.caller.search(self.rhs, global_search=True)
if not self.destination:
raise InterruptCommand
self.exit_name = self.lhs_objs[0]["name"]
self.exit_aliases = self.lhs_objs[0]["aliases"]
self.exit_typeclass = self.lhs_objs[0]["option"]
[docs]class CmdGoto(COMMAND_DEFAULT_CLASS):
"""
Go to a named location in this area via the shortest path.
Usage:
path <location> - find shortest path to target location (don't move)
goto <location> - auto-move to target location, using shortest path
path - show current target location and shortest path
goto - abort current goto, otherwise show current path
path clear - clear current path
Finds the shortest route to a location in your current area and
can then automatically walk you there.
Builders can optionally specify a specific grid coordinate (X,Y) to go to.
"""
key = "goto"
aliases = "path"
help_category = "General"
locks = "cmd:all()"
# how quickly to step (seconds)
auto_step_delay = 2
default_xyz_path_interrupt_msg = "Pathfinding interrupted here."
def _search_by_xyz(self, inp, xyz_start):
inp = inp.strip("()")
X, Y = inp.split(",", 2)
Z = xyz_start[2]
# search by coordinate
X, Y, Z = str(X).strip(), str(Y).strip(), str(Z).strip()
try:
return XYZRoom.objects.get_xyz(xyz=(X, Y, Z))
except XYZRoom.DoesNotExist:
self.caller.msg(f"Could not find a room at ({X},{Y}) (Z={Z}).")
return None
def _search_by_key_and_alias(self, inp, xyz_start):
Z = xyz_start[2]
candidates = list(XYZRoom.objects.filter_xyz(xyz=("*", "*", Z)))
return self.caller.search(inp, candidates=candidates)
def _auto_step(
self,
caller,
session,
target=None,
xymap=None,
directions=None,
step_sequence=None,
step=True,
):
path_data = caller.ndb.xy_path_data
if target:
# start/replace an old path if we provide the data for it
if path_data and path_data.task and path_data.task.active():
# stop any old task in its tracks
path_data.task.cancel()
path_data = caller.ndb.xy_path_data = PathData(
target=target,
xymap=xymap,
directions=directions,
step_sequence=step_sequence,
task=None,
)
if step and path_data:
step_sequence = path_data.step_sequence
try:
direction = path_data.directions.pop(0)
current_node = path_data.step_sequence.pop(0)
first_link = path_data.step_sequence.pop(0)
except IndexError:
caller.msg("Target reached.", session=session)
caller.ndb.xy_path_data = None
return
# verfy our current location against the expected location
expected_xyz = (current_node.X, current_node.Y, current_node.Z)
location = caller.location
try:
xyz_start = location.xyz
except AttributeError:
caller.ndb.xy_path_data = None
caller.msg("Goto aborted - outside of area.", session=session)
return
if xyz_start != expected_xyz:
# we are not where we expected to be (maybe the user moved
# manually) - we must recalculate the path to target
caller.msg("Path changed - recalculating ('goto' to abort)", session=session)
try:
xyz_end = path_data.target.xyz
except AttributeError:
caller.ndb.xy_path_data = None
caller.msg("Goto aborted - target outside of area.", session=session)
return
if xyz_start[2] != xyz_end[2]:
# can't go to another map
caller.ndb.xy_path_data = None
caller.msg("Goto aborted - target outside of area.", session=session)
return
# recalculate path
xy_start = xyz_start[:2]
xy_end = xyz_end[:2]
directions, step_sequence = path_data.xymap.get_shortest_path(xy_start, xy_end)
# try again with this path, rebuilding the data
try:
direction = directions.pop(0)
current_node = step_sequence.pop(0)
first_link = step_sequence.pop(0)
except IndexError:
caller.msg("Target reached.", session=session)
caller.ndb.xy_path_data = None
return
path_data = caller.ndb.xy_path_data = PathData(
target=path_data.target,
xymap=path_data.xymap,
directions=directions,
step_sequence=step_sequence,
task=None,
)
# the map can itself tell the stepper to stop the auto-step prematurely
interrupt_node_or_link = None
# pop any extra links up until the next node - these are
# not useful when dealing with exits
while step_sequence:
if not interrupt_node_or_link and step_sequence[0].interrupt_path:
interrupt_node_or_link = step_sequence[0]
if hasattr(step_sequence[0], "node_index"):
break
step_sequence.pop(0)
# the exit name does not need to be the same as the cardinal direction!
exit_name, *_ = first_link.spawn_aliases.get(
direction, current_node.direction_spawn_defaults.get(direction, ("unknown",))
)
exit_obj = caller.search(exit_name)
if not exit_obj:
# extra safety measure to avoid trying to walk over and over
# if there's something wrong with the exit's name
caller.msg(f"No exit '{exit_name}' found at current location. Aborting goto.")
caller.ndb.xy_path_data = None
return
if interrupt_node_or_link:
# premature stop of pathfind-step because of map node/link of interrupt type
if hasattr(interrupt_node_or_link, "node_index"):
message = exit_obj.destination.attributes.get(
"xyz_path_interrupt_msg", default=self.default_xyz_path_interrupt_msg
)
# we move into the node/room and then stop
caller.execute_cmd(exit_name, session=session)
else:
# if the link is interrupted we don't cross it at all
message = exit_obj.attributes.get(
"xyz_path_interrupt_msg", default=self.default_xyz_path_interrupt_msg
)
caller.msg(message)
return
# do the actual move - we use the command to allow for more obvious overrides
caller.execute_cmd(exit_name, session=session)
# namedtuples are unmutables, so we recreate and store
# with the new task
caller.ndb.xy_path_data = PathData(
target=path_data.target,
xymap=path_data.xymap,
directions=path_data.directions,
step_sequence=path_data.step_sequence,
task=delay(self.auto_step_delay, self._auto_step, caller, session),
)
[docs] def func(self):
"""
Implement command
"""
caller = self.caller
goto_mode = self.cmdname == "goto"
# check if we have an existing path
path_data = caller.ndb.xy_path_data
if not self.args:
if path_data:
target_name = path_data.target.get_display_name(caller)
task = path_data.task
if goto_mode:
if task and task.active():
task.cancel()
caller.msg(f"Aborted auto-walking to {target_name}.")
return
# goto/path-command will show current path
current_path = list_to_string([f"|w{step}|n" for step in path_data.directions])
moving = "(moving)" if task and task.active() else ""
caller.msg(f"Path to {target_name}{moving}: {current_path}")
else:
caller.msg("Usage: goto|path [<location>]")
return
if not goto_mode and self.args == "clear" and path_data:
# in case there is a target location 'clear', this is only
# used if path data already exists.
caller.ndb.xy_path_data = None
caller.msg("Cleared goto-path.")
return
# find target
xyzgrid = get_xyzgrid()
try:
xyz_start = caller.location.xyz
except AttributeError:
self.caller.msg("Cannot path-find since the current location is not on the grid.")
return
allow_xyz_query = caller.locks.check_lockstring(caller, "perm(Builder)")
if allow_xyz_query and all(char in self.args for char in ("(", ")", ",")):
# search by (X,Y)
target = self._search_by_xyz(self.args, xyz_start)
if not target:
return
else:
# search by normal key/alias
target = self._search_by_key_and_alias(self.args, xyz_start)
if not target:
return
try:
xyz_end = target.xyz
except AttributeError:
self.caller.msg("Target location is not on the grid and cannot be auto-walked to.")
return
xymap = xyzgrid.get_map(xyz_start[2])
# we only need the xy coords once we have the map
xy_start = xyz_start[:2]
xy_end = xyz_end[:2]
directions, step_sequence = xymap.get_shortest_path(xy_start, xy_end)
caller.msg(
f"There are {len(directions)} steps to {target.get_display_name(caller)}: "
f"|w{list_to_string(directions, endsep='|n, and finally|w')}|n"
)
# create data for display and start stepping if we used goto
self._auto_step(
caller,
self.session,
target=target,
xymap=xymap,
directions=directions,
step_sequence=step_sequence,
step=goto_mode,
)
[docs]class CmdMap(COMMAND_DEFAULT_CLASS):
"""
Show a map of an area
Usage:
map [Zcoord]
map list
This is a builder-command.
"""
key = "map"
locks = "cmd:perm(Builders)"
[docs] def func(self):
"""Implement command"""
xyzgrid = get_xyzgrid()
Z = None
if not self.args:
# show current area's map
location = self.caller.location
try:
xyz = location.xyz
except AttributeError:
self.caller.msg("Your current location is not on the grid.")
return
Z = xyz[2]
elif self.args.strip().lower() == "list":
xymaps = "\n ".join(str(repr(xymap)) for xymap in xyzgrid.all_maps())
self.caller.msg(f"Maps (Z coords) on the grid:\n |w{xymaps}")
return
else:
Z = self.args
xymap = xyzgrid.get_map(Z)
if not xymap:
self.caller.msg(
f"XYMap '{Z}' is not found on the grid. Try 'map list' to see "
"available maps/Zcoords."
)
return
self.caller.msg(ansi.raw(xymap.mapstring))
[docs]class XYZGridCmdSet(CmdSet):
"""
Cmdset for easily adding the above cmds to the character cmdset.
"""
key = "xyzgrid_cmdset"
[docs] def at_cmdset_creation(self):
self.add(CmdXYZTeleport())
self.add(CmdXYZOpen())
self.add(CmdGoto())
self.add(CmdMap())
# Optional fly/dive commands to move between maps (enable
# full 3D-grid movements)
[docs]class CmdFlyAndDive(COMMAND_DEFAULT_CLASS):
"""
Fly or Dive up and down.
Usage:
fly
dive
Will fly up one room or dive down one room at your current position. If
there is no room above/below you, your movement will fail.
"""
key = "fly or dive"
aliases = ("fly", "dive")
[docs] def func(self):
caller = self.caller
action = self.cmdname
try:
xyz_start = caller.location.xyz
except AttributeError:
caller.msg(f"You cannot {action} here.")
return
try:
zcoord = int(xyz_start[2])
except ValueError:
caller.msg(f"You cannot {action} here.")
return
if action == "fly":
diff = 1
direction = "upwards"
from_direction = "below"
error_message = "Can't fly here - you'd hit your head."
elif action == "dive":
diff = -1
direction = "downwards"
from_direction = "above"
error_message = "Can't dive here - you'd just fall flat on the ground."
else:
caller.msg("You must decide if you want to |wfly|n up or |wdive|n down.")
return
target_coord = (str(xyz_start[0]), str(xyz_start[1]), zcoord + diff)
try:
target = XYZRoom.objects.get_xyz(xyz=(target_coord))
except XYZRoom.DoesNotExist:
# no available room above/below to fly/dive to
caller.msg(error_message)
return
# action succeeds, we have a target. One could picture being able to
# lock certain rooms from flight/dive, here we allow it as long as there
# is a suitable room above/below.
caller.location.msg_contents(f"$You() {action} {direction}.", from_obj=caller)
caller.move_to(target, quiet=True)
target.msg_contents(
f"$You() {action} from {from_direction}.", from_obj=caller, exclude=[caller]
)
[docs]class XYZGridFlyDiveCmdSet(CmdSet):
"""
Optional cmdset if you want the fly/dive commands to move in a 3D environment.
"""
key = "xyzgrid_flydive_cmdset"
[docs] def at_cmdset_creation(self):
self.add(CmdFlyAndDive())