evennia.contrib.grid.xyzgrid.commands¶
XYZ-aware commands
Just add the XYZGridCmdSet to the default character cmdset to override the commands with XYZ-aware equivalents.
-
class
evennia.contrib.grid.xyzgrid.commands.
PathData
(target, xymap, directions, step_sequence, task)¶ Bases:
tuple
-
directions
¶ Alias for field number 2
-
step_sequence
¶ Alias for field number 3
-
target
¶ Alias for field number 0
-
task
¶ Alias for field number 4
-
xymap
¶ Alias for field number 1
-
-
class
evennia.contrib.grid.xyzgrid.commands.
CmdXYZTeleport
(**kwargs)[source]¶ Bases:
evennia.commands.default.building.CmdTeleport
teleport object to another location
- Usage:
tel/switch [<object> to||=] <target location> tel/switch [<object> to||=] (X,Y[,Z])
Examples
tel Limbo tel/quiet box = Limbo tel/tonone box tel (3, 3, the small cave) tel (4, 1) # on the same map tel/map Z|mapname
- Switches:
- quiet - don’t echo leave/arrive messages to the source/target
locations for the move.
- intoexit - if target is an exit, teleport INTO
the exit object instead of to its destination
- tonone - if set, teleport the object to a None-location. If this
switch is set, <target location> is ignored. Note that the only way to retrieve an object from a None location is by direct #dbref reference. A puppeted object cannot be moved to None.
loc - teleport object to the target’s location instead of its contents map - show coordinate map of given Zcoord/mapname.
Teleports an object somewhere. If no object is given, you yourself are teleported to the target location. If (X,Y) or (X,Y,Z) coordinates are given, the target is a location on the XYZGrid.
-
aliases
= ['@tel']¶
-
help_category
= 'building'¶
-
key
= '@teleport'¶
-
lock_storage
= 'cmd:perm(teleport) or perm(Builder)'¶
-
search_index_entry
= {'aliases': '@tel', 'category': 'building', 'key': '@teleport', 'no_prefix': 'teleport tel', 'tags': '', 'text': "\n teleport object to another location\n\n Usage:\n tel/switch [<object> to||=] <target location>\n tel/switch [<object> to||=] (X,Y[,Z])\n\n Examples:\n tel Limbo\n tel/quiet box = Limbo\n tel/tonone box\n tel (3, 3, the small cave)\n tel (4, 1) # on the same map\n tel/map Z|mapname\n\n Switches:\n quiet - don't echo leave/arrive messages to the source/target\n locations for the move.\n intoexit - if target is an exit, teleport INTO\n the exit object instead of to its destination\n tonone - if set, teleport the object to a None-location. If this\n switch is set, <target location> is ignored.\n Note that the only way to retrieve\n an object from a None location is by direct #dbref\n reference. A puppeted object cannot be moved to None.\n loc - teleport object to the target's location instead of its contents\n map - show coordinate map of given Zcoord/mapname.\n\n Teleports an object somewhere. If no object is given, you yourself are\n teleported to the target location. If (X,Y) or (X,Y,Z) coordinates\n are given, the target is a location on the XYZGrid.\n\n "}¶
-
class
evennia.contrib.grid.xyzgrid.commands.
CmdXYZOpen
(**kwargs)[source]¶ Bases:
evennia.commands.default.building.CmdOpen
open a new exit from the current room
- Usage:
open <new exit>[;alias;..][:typeclass] [,<return exit>[;alias;..][:typeclass]]] = <destination> open <new exit>[;alias;..][:typeclass] [,<return exit>[;alias;..][:typeclass]]] = (X,Y,Z)
Handles the creation of exits. If a destination is given, the exit will point there. The destination can also be given as an (X,Y,Z) coordinate on the XYZGrid - this command is used to link non-grid rooms to the grid and vice-versa.
The <return exit> argument sets up an exit at the destination leading back to the current room. Apart from (X,Y,Z) coordinate, destination name can be given both as a #dbref and a name, if that name is globally unique.
Examples
open kitchen = Kitchen open north, south = Town Center open cave mouth;cave = (3, 4, the small cave)
-
aliases
= []¶
-
help_category
= 'building'¶
-
key
= '@open'¶
-
lock_storage
= 'cmd:perm(open) or perm(Builder)'¶
-
search_index_entry
= {'aliases': '', 'category': 'building', 'key': '@open', 'no_prefix': 'open ', 'tags': '', 'text': '\n open a new exit from the current room\n\n Usage:\n open <new exit>[;alias;..][:typeclass] [,<return exit>[;alias;..][:typeclass]]] = <destination>\n open <new exit>[;alias;..][:typeclass] [,<return exit>[;alias;..][:typeclass]]] = (X,Y,Z)\n\n Handles the creation of exits. If a destination is given, the exit\n will point there. The destination can also be given as an (X,Y,Z) coordinate on the\n XYZGrid - this command is used to link non-grid rooms to the grid and vice-versa.\n\n The <return exit> argument sets up an exit at the destination leading back to the current room.\n Apart from (X,Y,Z) coordinate, destination name can be given both as a #dbref and a name, if\n that name is globally unique.\n\n Examples:\n open kitchen = Kitchen\n open north, south = Town Center\n open cave mouth;cave = (3, 4, the small cave)\n\n '}¶
-
class
evennia.contrib.grid.xyzgrid.commands.
CmdGoto
(**kwargs)[source]¶ Bases:
evennia.commands.default.muxcommand.MuxCommand
Go to a named location in this area via the shortest path.
- Usage:
path <location> - find shortest path to target location (don’t move) goto <location> - auto-move to target location, using shortest path path - show current target location and shortest path goto - abort current goto, otherwise show current path path clear - clear current path
Finds the shortest route to a location in your current area and can then automatically walk you there.
Builders can optionally specify a specific grid coordinate (X,Y) to go to.
-
key
= 'goto'¶
-
aliases
= ['path']¶
-
help_category
= 'general'¶
-
locks
= 'cmd:all()'¶
-
auto_step_delay
= 2¶
-
default_xyz_path_interrupt_msg
= 'Pathfinding interrupted here.'¶
-
lock_storage
= 'cmd:all()'¶
-
search_index_entry
= {'aliases': 'path', 'category': 'general', 'key': 'goto', 'no_prefix': ' path', 'tags': '', 'text': "\n Go to a named location in this area via the shortest path.\n\n Usage:\n path <location> - find shortest path to target location (don't move)\n goto <location> - auto-move to target location, using shortest path\n path - show current target location and shortest path\n goto - abort current goto, otherwise show current path\n path clear - clear current path\n\n Finds the shortest route to a location in your current area and\n can then automatically walk you there.\n\n Builders can optionally specify a specific grid coordinate (X,Y) to go to.\n\n "}¶
-
class
evennia.contrib.grid.xyzgrid.commands.
CmdMap
(**kwargs)[source]¶ Bases:
evennia.commands.default.muxcommand.MuxCommand
Show a map of an area
- Usage:
map [Zcoord] map list
This is a builder-command.
-
key
= 'map'¶
-
locks
= 'cmd:perm(Builders)'¶
-
aliases
= []¶
-
help_category
= 'general'¶
-
lock_storage
= 'cmd:perm(Builders)'¶
-
search_index_entry
= {'aliases': '', 'category': 'general', 'key': 'map', 'no_prefix': ' ', 'tags': '', 'text': '\n Show a map of an area\n\n Usage:\n map [Zcoord]\n map list\n\n This is a builder-command.\n\n '}¶
-
class
evennia.contrib.grid.xyzgrid.commands.
XYZGridCmdSet
(cmdsetobj=None, key=None)[source]¶ Bases:
evennia.commands.cmdset.CmdSet
Cmdset for easily adding the above cmds to the character cmdset.
-
key
= 'xyzgrid_cmdset'¶
-
at_cmdset_creation
()[source]¶ Hook method - this should be overloaded in the inheriting class, and should take care of populating the cmdset by use of self.add().
-
path
= 'evennia.contrib.grid.xyzgrid.commands.XYZGridCmdSet'¶
-