# Wiki Index *This wiki index is automatically generated. Do not modify, your changes will be lost.* ## A-Z There are 141 entries in the wiki. - [A voice operated elevator using events](./A-voice-operated-elevator-using-events.md) - Adding-an- elevator-using-the-in-game-Python-system - [Accounts](./Accounts.md) - This-stores-passwords-and-acts-as-the-'account'-that-controls-in-game- characters. - [Add a simple new web page](./Add-a-simple-new-web-page.md) - Simple-tutorial-for-getting-going-with- the-web-components-of-evennia - [Add a wiki on your website](./Add-a-wiki-on-your-website.md) - Add-a-wiki-on-your-website-through- Django-wiki - [Adding command tutorial](./Adding-Command-Tutorial.md) - First-steps-for-changing-commands. - [Adding object typeclass tutorial](./Adding-Object-Typeclass-Tutorial.md) - Describes-adding-a-simple- typeclass. - [Administrative docs](./Administrative-Docs.md) - Administration-section-index. - [Apache config](./Apache-Config.md) - Optional-info-for-using-Apache-as-a-webserver-instead-of- Evennia's-own. - [Api refactoring](./API-refactoring.md) - A page about Api refactoring. - [Arxcode installing help](./Arxcode-installing-help.md) - A page about Arxcode installing help. - [Async process](./Async-Process.md) - Using-asynchronous-techniques-to-avoid-blocking-the- server-(advanced). - [Attributes](./Attributes.md) - Used-for-storing-arbitrary-data,-using-for-example-obj.db.name=value. - [Banning](./Banning.md) - How-to-get-rid-of-unwanted-players. - [Batch code processor](./Batch-Code-Processor.md) - Running-code-snippets-for-building-by-reading-from- a-text-file. - [Batch command processor](./Batch-Command-Processor.md) - Running-building-game-commands-from-a-text- file. - [Batch processors](./Batch-Processors.md) - Overview-of-the-mechanism-for-reading-build-instructions- from-text-files. - [Bootstrap & evennia](./Bootstrap-&-Evennia.md) - A page about Bootstrap & evennia. - [Bootstrap components and utilities](./Bootstrap-Components-and-Utilities.md) - A page about Bootstrap components and utilities. - [Builder docs](./Builder-Docs.md) - Index-for-all-pages-related-to-building-a-game-world. - [Building a mech tutorial](./Building-a-mech-tutorial.md) - A page about Building a mech tutorial. - [Building menus](./Building-menus.md) - Describe-building-menus-in-a-tutorial. - [Building permissions](./Building-Permissions.md) - Changing-account's-access-and-describes-the- permission-hierarchy. - [Building quickstart](./Building-Quickstart.md) - Introduces-some-basic-commands-and-builds-some- example-objects. - [Choosing an sql server](./Choosing-An-SQL-Server.md) - Information-about-the-various-database-systems- which-are-supported. - [Client support grid](./Client-Support-Grid.md) - A page about Client support grid. - [Coding faq](./Coding-FAQ.md) - A page about Coding faq. - [Coding introduction](./Coding-Introduction.md) - Some-brief-points-to-think-about-when-starting-to- use-the-system. - [Coding utils](./Coding-Utils.md) - A-non-complete-list-of-some-of-the-useful-code-utilities-in- src/utils. - [Command cooldown](./Command-Cooldown.md) - A-tutorial-for-making-commands-that-cannot-be-repeated- until-after-a-cooldown-time-has-passed. - [Command duration](./Command-Duration.md) - A-tutorial-for-creating-commands-that-take-time-to- complete-(advanced). - [Command prompt](./Command-Prompt.md) - A-little-hint-for-how-to-add-a-command-prompt-for-players-to- see. - [Command sets](./Command-Sets.md) - Containers-for-commands,-merges-to-describe-which-commands-are- available-at-any-moment. - [Command system](./Command-System.md) - A page about Command system. - [Commands](./Commands.md) - Main-technical-description-of-commands-and-how-they-work. - [Communications](./Communications.md) - How-to-code-with-Channels,-Messages-and-other-systems-for- sending-info-to-others. - [Connection screen](./Connection-Screen.md) - Describes-how-to-change-the-connection-screen-you-see- when-first-connecting. - [Continuous integration](./Continuous-Integration.md) - A page about Continuous integration. - [Contributing](./Contributing.md) - How-to-help-out-in-the-development-of-Evennia. - [Coordinates](./Coordinates.md) - A page about Coordinates. - [Custom protocols](./Custom-Protocols.md) - Implementing-new-server-protocols-(advanced). - [Customize channels](./Customize-channels.md) - A-tutorial-on-customizing-channel-commands. - [Debugging](./Debugging.md) - Debugging-code-with-pdb - [Default command help](./Default-Commands.md) - A page about Default command help. - [Default exit errors](./Default-Exit-Errors.md) - A-tutorial-for-changing-what-error-you-get-when- walking-in-a-non-existing-direction. - [Developer central](./Developer-Central.md) - Main-hub-for-all-technical-developer-and-coding- information. - [Dialogues in events](./Dialogues-in-events.md) - Adding-dialogues-using-the-in-game-Python-system - [Directory overview](./Directory-Overview.md) - Shows-where-everything-is-in-the-codebase. - [Docs refactoring](./Docs-refactoring.md) - A page about Docs refactoring. - [Dynamic in game map](./Dynamic-In-Game-Map.md) - Tutorial-for-making-a-dynamically-updating-map - [Eveditor](./EvEditor.md) - Describes-the-use-of-the-Line-editor - [Evennia api](./Evennia-API.md) - The-top-level-evennia-API-module. - [Evennia for diku users](./Evennia-for-Diku-Users.md) - Introduction-of-Evennia-for-users-of-the-Diku- codebase - [Evennia for mush users](./Evennia-for-MUSH-Users.md) - Soft-introduction-of-Evennia-for-MUSH-users - [Evennia for roleplaying sessions](./Evennia-for-roleplaying-sessions.md) - A page about Evennia for roleplaying sessions. - [Evennia game index](./Evennia-Game-Index.md) - Connecting-the-game-to-the-Evennia-game-index - [Evennia introduction](./Evennia-Introduction.md) - The-first-introduction-to-what-Evennia-is.-You- should-have-read-this-already. - [Evmenu](./EvMenu.md) - Describes-the-built-in-menu-creation-tool - [Evmore](./EvMore.md) - Describes-the-pager-utility - [Execute python code](./Execute-Python-Code.md) - How-to-run-snippets-of-Python-code-from-inside-the- game,-for-testing-and-experimenting. - [First steps coding](./First-Steps-Coding.md) - Tutorial-describing-the-very-first-steps-for-setting- everything-up-before-you-can-start-to-code. - [Game planning](./Game-Planning.md) - A-list-of-things-to-think-about-before-jumping-into-making-your- first-game. - [Gametime tutorial](./Gametime-Tutorial.md) - A-tutorial-on-using-tools-to-handle-game-time. - [Getting started](./Getting-Started.md) - Explains-how-to-download,-install-and-start-Evennia-for-the- first-time. - [Glossary](./Glossary.md) - Indexed-explanations-of-common-terms - [Grapevine](./Grapevine.md) - Connecting-your-game-to-the-Grapevine-chat-network. - [Guest logins](./Guest-Logins.md) - Setting-up-guest-accounts - [Haproxy config (optional)](./HAProxy-Config.md) - A page about Haproxy config (optional). - [Help system](./Help-System.md) - How-to-use-and-add-help-files-to-the-game. - [Help system tutorial](./Help-System-Tutorial.md) - Create-a-page-to-see-your-game-help-online - [Home](./index.md) - Wiki-front-page. - [How to connect evennia to twitter](./How-to-connect-Evennia-to-Twitter.md) - Connecting-your-game-to- a-twitter-account. - [How to get and give help](./How-To-Get-And-Give-Help.md) - Summing-up-how-to-best-get-help-or-give-it. - [Implementing a game rule system](./Implementing-a-game-rule-system.md) - Tutorial-giving-ideas-about- creating-a-game-rule-system - [Inputfuncs](./Inputfuncs.md) - These-handle-incoming-requests-from-the-client - [Installing on android](./Installing-on-Android.md) - Describes-how-to-install-Evennia-on-an-Android- phone - [Internationalization](./Internationalization.md) - How-to-modify-Evennia's-core-strings-to-use- another-language-than-English. - [Irc](./IRC.md) - Connecting-your-game-to-an-external-IRC-channel. - [Learn python for evennia the hard way](./Learn-Python-for-Evennia-The-Hard-Way.md) - A page about Learn python for evennia the hard way. - [Licensing](./Licensing.md) - Tells-you-how-free-you-are-to-use-Evennia-to-your-personal-whims.-Really! - [Links](./Links.md) - A-long-list-of-Evennia,-MU*-and-other-game-related-resources. - [Locks](./Locks.md) - How-to-check-for-access-and-define-what-gives-access-or-not. - [Manually configuring color](./Manually-Configuring-Color.md) - A-tutorial-on-how-to-make-it-so- players-can-turn-on-and-off-color-in-your-game. - [Mass and weight for objects](./Mass-and-weight-for-objects.md) - A-tutorial-on-how-to-add-mass- attributes-to-objects-and-calculate-total-weight-of-object-and-its-contents. - [Messagepath](./Messagepath.md) - Describes-the-path-messages-take-through-the-server - [Monitorhandler](./MonitorHandler.md) - An-explaination-of-the-monitor-handler-system-to-watch-for- attribute-changes-on-objects - [New models](./New-Models.md) - Expanding-the-database-with-new-models-(advanced). - [Nicks](./Nicks.md) - Re-naming-how-to-access-and-find-other-entities,-without-modifying-them. - [Npc shop tutorial](./NPC-shop-Tutorial.md) - A page about Npc shop tutorial. - [Objects](./Objects.md) - Describes-the-basic-Object-typeclass,-the-base-for-all-in-game-things. - [Online setup](./Online-Setup.md) - Goes-through-the-options-for-getting-your-game-visible-online-and- how-to-do-it. - [Oob](./OOB.md) - A page about Oob. - [Parsing command arguments, theory and best practices](Parsing-command-arguments,-theory-and-best- practices) - Parsing-command-arguments-best-practices - [Portal and server](./Portal-And-Server.md) - The-two-processes-that-make-up-the-running-Evennia- server-are-described. - [Profiling](./Profiling.md) - A page about Profiling. - [Python 3](./Python-3.md) - A page about Python 3. - [Python basic introduction](./Python-basic-introduction.md) - A page about Python basic introduction. - [Python basic tutorial part two](./Python-basic-tutorial-part-two.md) - A page about Python basic tutorial part two. - [Quirks](./Quirks.md) - Some-less-than-intuitive-things-we-know-people-have-trouble-getting-their- heads-around. - [Roadmap](./Roadmap.md) - A-tentative-list-of-future-Evennia-milestones - [Rss](./RSS.md) - How-to-connect-your-game-to-an-external-RSS-feed. - [Running evennia in docker](./Running-Evennia-in-Docker.md) - A page about Running evennia in docker. - [Screenshot](./Screenshot.md) - A-screenshot-of-Evennia-running. - [Scripts](./Scripts.md) - Controls-time-and-can-store-data-that-has-no-in-game-existence. - [Security](./Security.md) - A page about Security. - [Server conf](./Server-Conf.md) - Some-things-to-remember-when-dealing-with-the-settings.py-file. - [Sessions](./Sessions.md) - Summarizes-the-use-of-Sessions. - [Setting up pycharm](./Setting-up-PyCharm.md) - A page about Setting up pycharm. - [Signals](./Signals.md) - Signals-fired-at-particular-times - [Soft code](./Soft-Code.md) - Details-Evennia's-position-on-using-Softcode-along-with-some-history. - [Spawner and prototypes](./Spawner-and-Prototypes.md) - Describing-how-to-create-objects-with-the- spawner. - [Start stop reload](./Start-Stop-Reload.md) - How-to-control-the-Server-and-Portal-process-from-the- terminal-and-inside-the-game. - [Static in game map](./Static-In-Game-Map.md) - Tutorial-for-creating-static-map-view - [Tags](./Tags.md) - These-are-used-to-quickly-group-and-later-retrieve-game-entities. - [Text encodings](./Text-Encodings.md) - Technical-discussion-about-how-to-deal-with-text-using- different-character-sets. - [Texttags](./TextTags.md) - Describes-the-markup-for-adding-colours-and-other-tags-to-text. - [Tickerhandler](./TickerHandler.md) - Used-to-repeatedly-'tick'-a-method-on-an-Object. - [Turn based combat system](./Turn-based-Combat-System.md) - Describes-how-to-build-a-combat-system- from-scratch - [Tutorial aggressive npcs](./Tutorial-Aggressive-NPCs.md) - A-tutorial-on-making-NPC's-do-things-(like- attack)-when-a-character-enters. - [Tutorial for basic mush like game](./Tutorial-for-basic-MUSH-like-game.md) - A-long-tutorial-for- building-a-simple-MUSH-in-Evennia,-from-scratch. - [Tutorial npcs listening](./Tutorial-NPCs-listening.md) - A-tutorial-on-making-NPC's-do-things-(like- reply)-when-a-character-says-something. - [Tutorial searching for objects](./Tutorial-Searching-For-Objects.md) - Searching-For-Objects. - [Tutorial tweeting game stats](./Tutorial-Tweeting-Game-Stats.md) - A-tutorial-on-tweeting-game-stats- automatically. - [Tutorial vehicles](./Tutorial-Vehicles.md) - Creating-vehicles - [Tutorial world introduction](./Tutorial-World-Introduction.md) - This-is-a-small-single-player-quest- with-code-you-can-learn-from. - [Tutorials](./Tutorials.md) - Overview-of-all-tutorial-type-documentation. - [Typeclasses](./Typeclasses.md) - The-main-technical-description-of-a-core-concept.-how-Typeclasses- are-used-and-work. - [Understanding color tags](./Understanding-Color-Tags.md) - A page about Understanding color tags. - [Unit testing](./Unit-Testing.md) - Describes-how-to-expand-the-code-with-automatic-testing-suites. - [Updating your game](./Updating-Your-Game.md) - Describes-how-to-update-the-source-from-the-repo-and- how-to-reset-the-database. - [Using mux as a standard](./Using-MUX-as-a-Standard.md) - A-policy-discussion-about-how-why-the- default-commands-look-the-way-they-do. - [Using travis](./Using-Travis.md) - A page about Using travis. - [Version control](./Version-Control.md) - A-tutorial-on-using-version-control-for-your-own-sanity-and- safety. - [Weather tutorial](./Weather-Tutorial.md) - A-tutorial-on-using-tickers-to-make-days-go-by. - [Web character generation](./Web-Character-Generation.md) - A-tutorial-for-making-a-web-based-chargen- app-for-your-game. - [Web character view tutorial](./Web-Character-View-Tutorial.md) - Create-a-new-web-page-displaying- character-info - [Web features](./Web-Features.md) - Gets-you-started-on-using-Evennia's-web-integration-abilities. - [Web tutorial](./Web-Tutorial.md) - Gives-examples-on-how-to-customize-the-web-interface. - [Webclient](./Webclient.md) - A page about Webclient. - [Webclient brainstorm](./Webclient-brainstorm.md) - A page about Webclient brainstorm. - [Wiki index](./Wiki-Index.md) - This very index. - [Zones](./Zones.md) - Using-Tags-to-implement-game-Zones.